class WXDLLEXPORT wxControlBase : public wxWindow
{
public:
+#ifdef __WXMAC_X__
+ virtual ~wxControlBase() {} // Added min for Mac X
+#endif
// simulates the event of given type (i.e. wxButton::Command() is just as
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
const wxPoint& pos,
const wxSize& size,
long style,
-#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- const wxValidator* validator,
-# else
const wxValidator& validator,
-# endif
-#endif
const wxString& name);
- // an overloaded version for the controls without validators
- bool CreateControl(wxWindowBase *parent,
- wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
- {
- return CreateControl(parent, id, pos, size, style,
- wxDefaultValidator, name);
- }
-
// inherit colour and font settings from the parent window
void InheritAttributes();
+
+ // initialize the common fields of wxCommandEvent
+ void InitCommandEvent(wxCommandEvent& event) const;
};
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