+ return bmp;
+}
+
+bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
+{
+ UnRef();
+
+ wxCHECK_MSG( image.Ok(), false, wxT("invalid image") );
+ wxCHECK_MSG( depth == -1 || depth == 1, false, wxT("invalid bitmap depth") );
+
+ if (image.GetWidth() <= 0 || image.GetHeight() <= 0)
+ return false;
+
+ m_refData = new wxBitmapRefData();
+
+ if (depth == 1)
+ {
+ return CreateFromImageAsBitmap(image);
+ }
+ else
+ {
+ return CreateFromImageAsPixmap(image);
+ }
+}
+
+// conversion to mono bitmap:
+bool wxBitmap::CreateFromImageAsBitmap(const wxImage& img)
+{
+ // convert alpha channel to mask, if it is present:
+ wxImage image(img);
+ image.ConvertAlphaToMask();
+
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ SetHeight( height );
+ SetWidth( width );
+
+ SetBitmap( gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 ) );
+
+ SetDepth( 1 );
+
+ GdkVisual *visual = wxTheApp->GetGdkVisual();
+
+ // Create picture image
+
+ unsigned char *data_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ GdkImage *data_image =
+ gdk_image_new_bitmap( visual, data_data, width, height );
+
+ // Create mask image
+
+ GdkImage *mask_image = (GdkImage*) NULL;
+
+ if (image.HasMask())
+ {
+ unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
+
+ mask_image = gdk_image_new_bitmap( visual, mask_data, width, height );
+
+ wxMask *mask = new wxMask();
+ mask->m_bitmap = gdk_pixmap_new( wxGetRootWindow()->window, width, height, 1 );
+
+ SetMask( mask );
+ }
+
+ int r_mask = image.GetMaskRed();
+ int g_mask = image.GetMaskGreen();
+ int b_mask = image.GetMaskBlue();
+
+ unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)