/////////////////////////////////////////////////////////////////////////////
-// Name: event.cpp
+// Name: src/common/event.cpp
// Purpose: Event classes
// Author: Julian Smart
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && !defined(__EMX__)
-// Some older compilers (such as EMX) cannot handle
-// #pragma interface/implementation correctly, iff
-// #pragma implementation is used in _two_ translation
-// units (as created by e.g. event.cpp compiled for
-// libwx_base and event.cpp compiled for libwx_gui_core).
-// So we must not use those pragmas for those compilers in
-// such files.
- #pragma implementation "event.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/event.h"
+
#ifndef WX_PRECOMP
- #include "wx/defs.h"
- #include "wx/app.h"
#include "wx/list.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
#if wxUSE_GUI
#include "wx/control.h"
- #include "wx/utils.h"
#include "wx/dc.h"
+ #include "wx/textctrl.h"
+ #include "wx/validate.h"
#endif // wxUSE_GUI
#endif
-#include "wx/event.h"
#include "wx/module.h"
-#if wxUSE_GUI
- #include "wx/validate.h"
-#if wxUSE_STOPWATCH
+#if wxUSE_GUI && wxUSE_STOPWATCH
#include "wx/stopwatch.h"
-#endif
-#endif // wxUSE_GUI
+#endif // wxUSE_GUI && wxUSE_STOPWATCH
// ----------------------------------------------------------------------------
// wxWin macros
IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
#endif // wxUSE_GUI
#if wxUSE_BASE
const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
{ DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) };
-
+
#ifdef __WXDEBUG__
// Clear up event hash table contents or we can get problems
// when C++ is cleaning up the static object
};
IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
#endif
-
+
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
-DEFINE_EVENT_TYPE(wxEVT_SCROLL_ENDSCROLL)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED)
// Scroll events from wxWindow
DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_HIBERNATE)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
DEFINE_EVENT_TYPE(wxEVT_POWER)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG)
DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI)
+// Clipboard events
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_COPY)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_CUT)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_PASTE)
+
// Generic command events
// Note: a click is a higher-level event than button down/up
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK)
// ----------------------------------------------------------------------------
/*
- * General wxWindows events, covering
+ * General wxWidgets events, covering
* all interesting things that might happen (button clicking, resizing,
* setting text in widgets, etc.).
*
*
*/
+#ifdef __VISUALC__
+ // 'this' : used in base member initializer list (for m_commandString)
+ #pragma warning(disable:4355)
+#endif
+
wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
: wxEvent(theId, commandType)
+#if WXWIN_COMPATIBILITY_2_4
+ , m_commandString(this)
+#endif
{
m_clientData = (char *) NULL;
m_clientObject = (wxClientData *) NULL;
m_propagationLevel = wxEVENT_PROPAGATE_MAX;
}
+#ifdef __VISUALC__
+ #pragma warning(default:4355)
+#endif
+
+wxString wxCommandEvent::GetString() const
+{
+ if(m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
+ return m_cmdString;
+ else
+ {
+#if wxUSE_TEXTCTRL
+ wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
+ if(txt)
+ return txt->GetValue();
+ else
+#endif // wxUSE_TEXTCTRL
+ return m_cmdString;
+ }
+}
+
/*
* UI update events
*/
if (sm_updateInterval == -1)
return false;
- else if (sm_updateInterval == 0)
+
+ if (sm_updateInterval == 0)
return true;
- else
- {
+
#if wxUSE_STOPWATCH && wxUSE_LONGLONG
- wxLongLong now = wxGetLocalTimeMillis();
- if (now > (sm_lastUpdate + sm_updateInterval))
- {
- return true;
- }
-#else
- // If we don't have wxStopWatch or wxLongLong, we
- // should err on the safe side and update now anyway.
+ wxLongLong now = wxGetLocalTimeMillis();
+ if (now > (sm_lastUpdate + sm_updateInterval))
+ {
return true;
-#endif
}
+
return false;
+#else
+ // If we don't have wxStopWatch or wxLongLong, we
+ // should err on the safe side and update now anyway.
+ return true;
+#endif
}
// Reset the update time to provide a delay until the next
case wxMOUSE_BTN_RIGHT:
return RightDClick();
}
-
- return false;
}
// return true if was a button down event
case wxMOUSE_BTN_RIGHT:
return RightDown();
}
-
- return false;
}
// return true if was a button up event
case wxMOUSE_BTN_RIGHT:
return RightUp();
}
-
- return false;
}
// return true if the given button is currently changing state
case wxMOUSE_BTN_RIGHT:
return RightDown() || RightUp() || RightDClick();
}
-
- return false;
}
bool wxMouseEvent::ButtonIsDown(int but) const
case wxMOUSE_BTN_RIGHT:
return RightIsDown();
}
-
- return false;
}
int wxMouseEvent::GetButton() const
#endif
}
+#if WXWIN_COMPATIBILITY_2_6
long wxKeyEvent::KeyCode() const
{
return m_keyCode;
}
+#endif // WXWIN_COMPATIBILITY_2_6
wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
{
SetEventObject(win);
}
+// ----------------------------------------------------------------------------
+// wxHelpEvent
+// ----------------------------------------------------------------------------
+
+/* static */
+wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
+{
+ if ( origin == Origin_Unknown )
+ {
+ // assume that the event comes from the help button if it's not from
+ // keyboard and that pressing F1 always results in the help event
+ origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
+ }
+
+ return origin;
+}
+
#endif // wxUSE_GUI
m_rebuildHash(true)
{
AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
-
+
m_next = sm_first;
if (m_next)
m_next->m_previous = this;
m_previous->m_next = m_next;
if (sm_first == this)
sm_first = m_next;
-
+
Clear();
}
InitHashTable();
m_rebuildHash = false;
}
-
+
if (!m_eventTypeTable)
- return FALSE;
+ return false;
// Find all entries for the given event type.
wxEventType eventType = event.GetEventType();
// This might happen 'accidentally' as the app is exiting
if (!m_eventTypeTable)
return;
-
+
EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
EventTypeTablePointer eTTnode = *peTTnode;
delete m_dynamicEvents;
};
+ if (m_pendingEvents)
+ m_pendingEvents->DeleteContents(true);
delete m_pendingEvents;
#if wxUSE_THREADS
// Remove us from wxPendingEvents if necessary.
if(wxPendingEventsLocker)
wxENTER_CRIT_SECT(*wxPendingEventsLocker);
- if ( wxPendingEvents ) {
- wxPendingEvents->DeleteObject(this);
+ if ( wxPendingEvents )
+ {
+ // Delete all occurences of this from the list of pending events
+ while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
}
if(wxPendingEventsLocker)
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
delete m_eventsLocker;
m_eventsLocker = NULL;
#endif
-};
+}
#endif // wxUSE_THREADS
wxCHECK_RET( eventCopy,
_T("events of this type aren't supposed to be posted") );
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxENTER_CRIT_SECT( Lock() );
if ( !m_pendingEvents )
m_pendingEvents = new wxList;
m_pendingEvents->Append(eventCopy);
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
// 2) Add this event handler to list of event handlers that
// have pending events.
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
- // 3) Inform the system that new pending events are somwehere,
+ // 3) Inform the system that new pending events are somewhere,
// and that these should be processed in idle time.
wxWakeUpIdle();
}
void wxEvtHandler::ProcessPendingEvents()
{
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
-
- wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
- while ( node )
+ // this method is only called by wxApp if this handler does have pending
+ // events
+ wxCHECK_RET( m_pendingEvents,
+ wxT("Please call wxApp::ProcessPendingEvents() instead") );
+
+ wxENTER_CRIT_SECT( Lock() );
+
+ // we leave the loop once we have processed all events that were present at
+ // the start of ProcessPendingEvents because otherwise we could get into
+ // infinite loop if the pending event handler execution resulted in another
+ // event being posted
+ size_t n = m_pendingEvents->size();
+ for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+ node;
+ node = m_pendingEvents->GetFirst() )
{
wxEvent *event = (wxEvent *)node->GetData();
+
+ // It's importan we remove event from list before processing it.
+ // Else a nested event loop, for example from a modal dialog, might
+ // process the same event again.
m_pendingEvents->Erase(node);
- // In ProcessEvent, new events might get added and
- // we can safely leave the crtical section here.
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
+
ProcessEvent(*event);
delete event;
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
- node = m_pendingEvents->GetFirst();
+ wxENTER_CRIT_SECT( Lock() );
+
+ if ( --n == 0 )
+ break;
}
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
}
/*
// the event table (meaning "any") or the event id matches the id
// specified in the event table either exactly or by falling into
// range between first and last
- if ((tableId1 == -1) ||
- (tableId2 == -1 && tableId1 == event.GetId()) ||
- (tableId2 != -1 &&
+ if ((tableId1 == wxID_ANY) ||
+ (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
+ (tableId2 != wxID_ANY &&
(event.GetId() >= tableId1 && event.GetId() <= tableId2)))
{
event.Skip(false);
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if ((entry->m_id == id) &&
- ((entry->m_lastId == lastId) || (lastId == -1)) &&
+ ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) &&
((entry->m_eventSink == eventSink) || (eventSink == (wxEvtHandler*)NULL)) &&
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
- if ((event.m_eventType == entry->m_eventType) && entry->m_fn)
+ // get next node before (maybe) calling the event handler as it could
+ // call Disconnect() invalidating the current node
+ node = node->GetNext();
+
+ if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0))
{
wxEvtHandler *handler =
#if !WXWIN_COMPATIBILITY_EVENT_TYPES
return true;
}
}
-
- node = node->GetNext();
}
return false;
-};
+}
void wxEvtHandler::DoSetClientObject( wxClientData *data )
{