#define _WX_MSW_SPINCTRL_H_
#include "wx/spinbutt.h" // the base class
+#include "wx/dynarray.h"
+class WXDLLEXPORT wxSpinCtrl;
+WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins);
// ----------------------------------------------------------------------------
// Under Win32 and OS2 PM, wxSpinCtrl is a wxSpinButton with a buddy
{
public:
wxSpinCtrl() { }
-
- wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"))
+ wxSpinCtrl( wxWindow* pParent
+ ,wxWindowID vId = wxID_ANY
+ ,const wxString& rsValue = wxEmptyString
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxSP_ARROW_KEYS
+ ,int nMin = 0
+ ,int nMax = 100
+ ,int nInitial = 0
+ ,const wxString& rsName = _T("wxSpinCtrl")
+ )
{
- Create(parent, id, value, pos, size, style, min, max, initial, name);
+ Create(pParent, vId, rsValue, rPos, rSize, lStyle, nMin, nMax, nInitial, rsName);
}
+ virtual ~wxSpinCtrl();
+
+ bool Create(wxWindow* pParent
+ ,wxWindowID vId = wxID_ANY
+ ,const wxString& rsValue = wxEmptyString
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxSP_ARROW_KEYS
+ ,int nMin = 0
+ ,int nMax = 100
+ ,int nInitial = 0
+ ,const wxString& rsName = _T("wxSpinCtrl")
+ );
+
+ //
+ // A wxTextCtrl-like method (but we can't have GetValue returning wxString
+ // because the base class already has one returning int!)
+ //
+ void SetValue(const wxString& rsText);
+
+ //
+ // implementation only from now on
+ // -------------------------------
+ //
+ virtual bool Enable(bool bEnable = true);
+
+ virtual int GetValue(void) const;
+
+ virtual bool SetFont(const wxFont &rFont);
+ virtual void SetFocus(void);
+
+ inline virtual void SetValue(int nVal) { wxSpinButton::SetValue(nVal); }
- bool Create(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"));
+ void SetSelection(long lFrom, long lTo);
+
+ virtual bool Show(bool bShow = true);
+
+ //
+ // wxSpinButton doesn't accept focus, but we do
+ //
+ inline virtual bool AcceptsFocus(void) const { return false; }
+
+ //
+ // Return the spinctrl object whose buddy is the given window or NULL
+ // Doesn't really do much under OS/2
+ //
+ static wxSpinCtrl* GetSpinForTextCtrl(WXHWND hWndBuddy);
+
+ //
+ // Process a WM_COMMAND generated by the buddy text control
+ //
+ bool ProcessTextCommand( WXWORD wCmd
+ ,WXWORD wId
+ );
protected:
- void DoMoveWindow(int x, int y, int width, int height);
+ virtual void DoGetPosition( int* nlX
+ ,int* nlY
+ ) const;
+ void DoMoveWindow( int nX
+ ,int nY
+ ,int nWidth
+ ,int nHeight
+ );
+ virtual wxSize DoGetBestSize(void) const;
+ virtual void DoGetSize( int* pnWidth
+ ,int* pnHeight
+ ) const;
- WXHWND m_hwndBuddy;
+ //
+ // The handler for wxSpinButton events
+ //
+ void OnSpinChange(wxSpinEvent& rEvent);
+ void OnChar(wxKeyEvent& rEvent);
+ void OnSetFocus(wxFocusEvent& rEvent);
+ WXHWND m_hWndBuddy;
+ static wxArraySpins m_svAllSpins;
+
+private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
-};
+ DECLARE_EVENT_TABLE()
+}; // end of CLASS wxSpinCtrl
#endif // _WX_MSW_SPINCTRL_H_
-
-