#ifndef _WX_DEFS_H_
#define _WX_DEFS_H_
+// NOTE: this symbol will be replaced with "WXWIN_COMPATIBILITY_3_0" as soon
+// as the development branch for 3.1 is created
+#define FUTURE_WXWIN_COMPATIBILITY_3_0 1
+#define wxDEPRECATED_FUTURE( x ) x
+
/* ---------------------------------------------------------------------------- */
/* compiler and OS identification */
/* ---------------------------------------------------------------------------- */
/* (or else they would be always different!). Using wxGetWindowId() which does */
/* the cast itself is recommended. Note that this type can't be unsigned */
/* because wxID_ANY == -1 is a valid (and largely used) value for window id. */
-#ifdef __cplusplus
+#if defined(__cplusplus) && wxUSE_GUI
#include "wx/windowid.h"
#endif
/* GDI descriptions */
/* ---------------------------------------------------------------------------- */
-enum
+/* don't use any elements of this enum in the new code */
+enum wxDeprecatedGUIConstants
{
/* Text font families */
wxDEFAULT = 70,
wxITALIC,
wxSLANT,
- wxJOIN_BEVEL = 120,
- wxJOIN_MITER,
- wxJOIN_ROUND,
- wxCAP_ROUND = 130,
- wxCAP_PROJECTING,
- wxCAP_BUTT
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ /*
+ WARNING: the following styles are deprecated; use the wxBrushStyle,
+ wxPenStyle, wxPenCap, wxPenJoin enum values instead!
+ */
+
+ /* Pen styles */
+ wxSOLID = 100,
+ wxDOT,
+ wxLONG_DASH,
+ wxSHORT_DASH,
+ wxDOT_DASH,
+ wxUSER_DASH,
+
+ wxTRANSPARENT,
+
+ /* Brush & Pen Stippling. Note that a stippled pen cannot be dashed!! */
+ /* Note also that stippling a Pen IS meaningfull, because a Line is */
+ wxSTIPPLE_MASK_OPAQUE, /* mask is used for blitting monochrome using text fore and back ground colors */
+ wxSTIPPLE_MASK, /* mask is used for masking areas in the stipple bitmap (TO DO) */
+ /* drawn with a Pen, and without any Brush -- and it can be stippled. */
+ wxSTIPPLE = 110,
+
+ wxBDIAGONAL_HATCH, /* In wxWidgets < 2.6 use WX_HATCH macro */
+ wxCROSSDIAG_HATCH, /* to verify these wx*_HATCH are in style */
+ wxFDIAGONAL_HATCH, /* of wxBrush. In wxWidgets >= 2.6 use */
+ wxCROSS_HATCH, /* wxBrush::IsHatch() instead. */
+ wxHORIZONTAL_HATCH,
+ wxVERTICAL_HATCH,
+ wxFIRST_HATCH = wxBDIAGONAL_HATCH,
+ wxLAST_HATCH = wxVERTICAL_HATCH,
+#endif
};
/* Logical ops */