+ NULL, // security attributes: defaults for both
+ NULL, // the process and its main thread
+ redirect, // inherit handles if we use pipes
+ dwFlags, // process creation flags
+ NULL, // environment (use the same)
+ NULL, // current directory (use the same)
+ &si, // startup info (unused here)
+ &pi // process info
+ ) != 0;
+
+#if wxUSE_STREAMS && !defined(__WXWINCE__)
+ // we can close the pipe ends used by child anyhow
+ if ( redirect )
+ {
+ ::CloseHandle(pipeIn.Detach(wxPipe::Read));
+ ::CloseHandle(pipeOut.Detach(wxPipe::Write));
+ ::CloseHandle(pipeErr.Detach(wxPipe::Write));
+ }
+#endif // wxUSE_STREAMS
+
+ if ( !ok )
+ {
+#if wxUSE_STREAMS && !defined(__WXWINCE__)
+ // close the other handles too
+ if ( redirect )
+ {
+ ::CloseHandle(pipeOut.Detach(wxPipe::Read));
+ ::CloseHandle(pipeErr.Detach(wxPipe::Read));
+ }
+#endif // wxUSE_STREAMS
+
+ wxLogSysError(_("Execution of command '%s' failed"), command.c_str());
+
+ return flags & wxEXEC_SYNC ? -1 : 0;
+ }
+
+#if wxUSE_STREAMS && !defined(__WXWINCE__)
+ // the input buffer bufOut is connected to stdout, this is why it is
+ // called bufOut and not bufIn
+ wxStreamTempInputBuffer bufOut,
+ bufErr;
+
+ if ( redirect )
+ {
+ // We can now initialize the wxStreams
+ wxPipeInputStream *
+ outStream = new wxPipeInputStream(pipeOut.Detach(wxPipe::Read));
+ wxPipeInputStream *
+ errStream = new wxPipeInputStream(pipeErr.Detach(wxPipe::Read));
+ wxPipeOutputStream *
+ inStream = new wxPipeOutputStream(hpipeStdinWrite);
+
+ handler->SetPipeStreams(outStream, inStream, errStream);
+
+ bufOut.Init(outStream);
+ bufErr.Init(errStream);
+ }
+#endif // wxUSE_STREAMS
+
+ // create a hidden window to receive notification about process
+ // termination
+ HWND hwnd = wxCreateHiddenWindow
+ (
+ &gs_classForHiddenWindow,
+ wxMSWEXEC_WNDCLASSNAME,
+ (WNDPROC)wxExecuteWindowCbk
+ );
+
+ wxASSERT_MSG( hwnd, wxT("can't create a hidden window for wxExecute") );
+
+ // Alloc data
+ wxExecuteData *data = new wxExecuteData;
+ data->hProcess = pi.hProcess;
+ data->dwProcessId = pi.dwProcessId;
+ data->hWnd = hwnd;
+ data->state = (flags & wxEXEC_SYNC) != 0;
+ if ( flags & wxEXEC_SYNC )
+ {
+ // handler may be !NULL for capturing program output, but we don't use
+ // it wxExecuteData struct in this case
+ data->handler = NULL;
+ }
+ else
+ {
+ // may be NULL or not
+ data->handler = handler;
+ }
+
+ DWORD tid;
+ HANDLE hThread = ::CreateThread(NULL,
+ 0,
+ wxExecuteThread,
+ (void *)data,
+ 0,
+ &tid);
+
+ // resume process we created now - whether the thread creation succeeded or
+ // not
+ if ( ::ResumeThread(pi.hThread) == (DWORD)-1 )
+ {
+ // ignore it - what can we do?
+ wxLogLastError(wxT("ResumeThread in wxExecute"));
+ }
+
+ // close unneeded handle
+ if ( !::CloseHandle(pi.hThread) )
+ wxLogLastError(wxT("CloseHandle(hThread)"));
+
+ if ( !hThread )
+ {
+ wxLogLastError(wxT("CreateThread in wxExecute"));
+
+ DestroyWindow(hwnd);
+ delete data;
+
+ // the process still started up successfully...
+ return pi.dwProcessId;
+ }
+
+ ::CloseHandle(hThread);
+
+#if wxUSE_IPC && !defined(__WXWINCE__)
+ // second part of DDE hack: now establish the DDE conversation with the
+ // just launched process
+ if ( !ddeServer.empty() )
+ {
+ bool ok;
+
+ // give the process the time to init itself
+ //
+ // we use a very big timeout hoping that WaitForInputIdle() will return
+ // much sooner, but not INFINITE just in case the process hangs
+ // completely - like this we will regain control sooner or later
+ switch ( ::WaitForInputIdle(pi.hProcess, 10000 /* 10 seconds */) )
+ {
+ default:
+ wxFAIL_MSG( _T("unexpected WaitForInputIdle() return code") );
+ // fall through
+
+ case -1:
+ wxLogLastError(_T("WaitForInputIdle() in wxExecute"));
+
+ case WAIT_TIMEOUT:
+ wxLogDebug(_T("Timeout too small in WaitForInputIdle"));
+
+ ok = false;
+ break;
+
+ case 0:
+ // ok, process ready to accept DDE requests
+ ok = wxExecuteDDE(ddeServer, ddeTopic, ddeCommand);
+ }
+
+ if ( !ok )
+ {
+ wxLogDebug(_T("Failed to send DDE request to the process \"%s\"."),
+ cmd.c_str());
+ }
+ }
+#endif // wxUSE_IPC
+
+ if ( !(flags & wxEXEC_SYNC) )
+ {
+ // clean up will be done when the process terminates
+
+ // return the pid
+ return pi.dwProcessId;
+ }
+
+ wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+ wxCHECK_MSG( traits, -1, _T("no wxAppTraits in wxExecute()?") );
+
+ void *cookie = NULL;
+ if ( !(flags & wxEXEC_NODISABLE) )
+ {
+ // disable all app windows while waiting for the child process to finish
+ cookie = traits->BeforeChildWaitLoop();
+ }
+
+ // wait until the child process terminates
+ while ( data->state )
+ {
+#if wxUSE_STREAMS && !defined(__WXWINCE__)
+ bufOut.Update();
+ bufErr.Update();
+#endif // wxUSE_STREAMS
+
+ // don't eat 100% of the CPU -- ugly but anything else requires
+ // real async IO which we don't have for the moment
+ ::Sleep(50);
+
+ // we must process messages or we'd never get wxWM_PROC_TERMINATED
+ traits->AlwaysYield();
+ }
+
+ if ( !(flags & wxEXEC_NODISABLE) )
+ {
+ // reenable disabled windows back
+ traits->AfterChildWaitLoop(cookie);
+ }
+
+ DWORD dwExitCode = data->dwExitCode;
+ delete data;
+
+ // return the exit code
+ return dwExitCode;
+}
+
+long wxExecute(wxChar **argv, int flags, wxProcess *handler)
+{
+ wxString command;
+
+ for ( ;; )
+ {
+ command += *argv++;
+ if ( !*argv )
+ break;
+
+ command += _T(' ');
+ }
+
+ return wxExecute(command, flags, handler);