#ifndef _WX_RAWBMP_H_
#define _WX_RAWBMP_H_
+#include "wx/defs.h"
+
+#ifdef wxHAS_RAW_BITMAP
+
#include "wx/image.h"
+#include "wx/bitmap.h"
// ----------------------------------------------------------------------------
// Abstract Pixel API
ChannelType& Alpha() { return *m_pAlpha; }
// address the pixel contents directly (always RGB, without alpha)
- typename PixelFormat::PixelType& Data()
+ //
+ // this can't be used to modify the image as assigning a 32bpp
+ // value to 24bpp pixel would overwrite an extra byte in the next
+ // pixel or beyond the end of image
+ const typename PixelFormat::PixelType& Data()
{ return *(typename PixelFormat::PixelType *)m_pRGB; }
// private: -- see comment in the beginning of the file
// address the pixel contents directly
//
// warning: the format is platform dependent
+ //
+ // warning 2: assigning to Data() only works correctly for 16bpp or
+ // 32bpp formats but using it for 24bpp ones overwrites
+ // one extra byte and so can't be done
typename PixelFormat::PixelType& Data()
{ return *(typename PixelFormat::PixelType *)m_ptr; }
#endif //wxUSE_GUI
-template <class Image, class PixelFormat = typename wxPixelFormatFor<Image>::Format >
+// FIXME-VC6: VC6 doesn't like typename in default template parameters while
+// it is necessary with standard-conforming compilers, remove this
+// #define and just use typename when we drop VC6 support
+#if defined(__VISUALC__) && !wxCHECK_VISUALC_VERSION(7)
+ #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM
+#else
+ #define wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM typename
+#endif
+
+template <class Image,
+ class PixelFormat = wxTYPENAME_IN_TEMPLATE_DEFAULT_PARAM
+ wxPixelFormatFor<Image>::Format >
class wxPixelData :
public wxPixelDataOut<Image>::template wxPixelDataIn<PixelFormat>
{
{
};
+#endif // wxHAS_RAW_BITMAP
#endif // _WX_RAWBMP_H_