/////////////////////////////////////////////////////////////////////////////
-// Name: app.cpp
+// Name: src/msw/app.cpp
// Purpose: wxApp
// Author: Julian Smart
// Modified by:
// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "app.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifndef WX_PRECOMP
+ #include "wx/dynarray.h"
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/msgdlg.h"
#include "wx/intl.h"
- #include "wx/dynarray.h"
#include "wx/wxchar.h"
- #include "wx/icon.h"
#include "wx/log.h"
#endif
#include "wx/filename.h"
#include "wx/module.h"
#include "wx/dynlib.h"
+#include "wx/evtloop.h"
#include "wx/msw/private.h"
#include "wx/msw/ole/oleutils.h"
#endif // broken compilers
#if defined(__POCKETPC__) || defined(__SMARTPHONE__)
-#include <aygshell.h>
+ #include <ole2.h>
+ #include <aygshell.h>
#endif
#if wxUSE_OLE
#include "wx/msw/wince/missing.h"
#endif
+// instead of including <shlwapi.h> which is not part of the core SDK and not
+// shipped at all with other compilers, we always define the parts of it we
+// need here ourselves
+//
+// NB: DLLVER_PLATFORM_WINDOWS will be defined if shlwapi.h had been somehow
+// included already
+#ifndef DLLVER_PLATFORM_WINDOWS
+ // hopefully we don't need to change packing as DWORDs should be already
+ // correctly aligned
+ struct DLLVERSIONINFO
+ {
+ DWORD cbSize;
+ DWORD dwMajorVersion; // Major version
+ DWORD dwMinorVersion; // Minor version
+ DWORD dwBuildNumber; // Build number
+ DWORD dwPlatformID; // DLLVER_PLATFORM_*
+ };
+
+ typedef HRESULT (CALLBACK* DLLGETVERSIONPROC)(DLLVERSIONINFO *);
+#endif // defined(DLLVERSIONINFO)
+
+
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
-extern wxList WXDLLEXPORT wxPendingDelete;
-
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
extern void wxSetKeyboardHook(bool doIt);
#endif
{
// we should return false only if the app should exit, i.e. only if
// Dispatch() determines that the main event loop should terminate
- return !wxTheApp || wxTheApp->Dispatch();
+ wxEventLoop *evtLoop = wxEventLoop::GetActive();
+ if ( !evtLoop || !evtLoop->Pending() )
+ {
+ // no events means no quit event
+ return true;
+ }
+
+ return evtLoop->Dispatch();
}
wxToolkitInfo& wxGUIAppTraits::GetToolkitInfo()
}
#endif
- // the first thing to do is to check if we're trying to run an Unicode
- // program under Win9x w/o MSLU emulation layer - if so, abort right now
- // as it has no chance to work
-#if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
- if ( wxGetOsVersion() != wxWINDOWS_NT && wxGetOsVersion() != wxWINDOWS_CE && wxGetOsVersion() != wxWINDOWS_SMARTPHONE && wxGetOsVersion() != wxWINDOWS_POCKETPC )
- {
- // note that we can use MessageBoxW() as it's implemented even under
- // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
- // used by wxLocale are not
- ::MessageBox
- (
- NULL,
- _T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."),
- _T("wxWidgets Fatal Error"),
- MB_ICONERROR | MB_OK
- );
-
- return false;
- }
-#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
-
-#if defined(__WIN95__) && !defined(__WXMICROWIN__)
+#if !defined(__WXMICROWIN__)
InitCommonControls();
-#endif // __WIN95__
+#endif // !defined(__WXMICROWIN__)
#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
SHInitExtraControls();
#endif
+#ifndef __WXWINCE__
+ // Don't show a message box if a function such as SHGetFileInfo
+ // fails to find a device.
+ SetErrorMode(SEM_FAILCRITICALERRORS|SEM_NOOPENFILEERRORBOX);
+#endif
+
wxOleInitialize();
RegisterWindowClasses();
-#if wxUSE_PENWINDOWS
- wxRegisterPenWin();
-#endif
-
wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
wxSetKeyboardHook(false);
#endif
-#if wxUSE_PENWINDOWS
- wxCleanUpPenWin();
-#endif
-
wxOleUninitialize();
// for an EXE the classes are unregistered when it terminates but DLL may
delete wxWinHandleHash;
wxWinHandleHash = NULL;
-
+
#ifdef __WXWINCE__
free( wxCanvasClassName );
free( wxCanvasClassNameNR );
wxApp::~wxApp()
{
- // our cmd line arguments are allocated inside wxEntry(HINSTANCE), they
- // don't come from main(), so we have to free them
-
- while ( argc )
- {
- // m_argv elements were allocated by wxStrdup()
- free(argv[--argc]);
- }
-
- // but m_argv itself -- using new[]
- delete [] argv;
}
// ----------------------------------------------------------------------------
// we're prepared to handle the errors
wxLogNull noLog;
+#if wxUSE_DYNLIB_CLASS
// do we have it?
wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
// if so, then we can check for the version
if ( dllComCtl32.IsLoaded() )
{
-#ifdef DLLVER_PLATFORM_WINDOWS
- // try to use DllGetVersion() if available in _headers_
+ // now check if the function is available during run-time
wxDYNLIB_FUNCTION( DLLGETVERSIONPROC, DllGetVersion, dllComCtl32 );
if ( pfnDllGetVersion )
{
dvi.dwMinorVersion;
}
}
-#endif
// if DllGetVersion() is unavailable either during compile or
// run-time, try to guess the version otherwise
}
}
}
+#endif
}
return s_verComCtl32;
\"Retry\" to exit the program normally and \"Ignore\" to try to continue."),
_T("Unhandled exception"),
MB_ABORTRETRYIGNORE |
- MB_ICONERROR|
+ MB_ICONERROR|
MB_TASKMODAL
)
)
#if WXWIN_COMPATIBILITY_2_4
-#include "wx/evtloop.h"
-
void wxApp::DoMessage(WXMSG *pMsg)
{
wxEventLoop *evtLoop = wxEventLoop::GetActive();
}
#endif // WXWIN_COMPATIBILITY_2_4
-