#include <os2.h>
+// ---------------------------------------------------------------------------
+// forward declarations
+// ---------------------------------------------------------------------------
+#ifndef CW_USEDEFAULT
+# define CW_USEDEFAULT ((int)0x80000000)
+#endif
+
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
// wxWindow declaration for OS/2 PM
// ---------------------------------------------------------------------------
-class WXDLLEXPORT wxWindow : public wxWindowBase
+class WXDLLEXPORT wxWindowOS2 : public wxWindowBase
{
public:
- wxWindow()
+ wxWindowOS2()
{
Init();
}
- wxWindow( wxWindow* pParent
- ,wxWindowID vId
- ,const wxPoint& rPos = wxDefaultPosition
- ,const wxSize& rSize = wxDefaultSize
- ,long lStyle = 0
- ,const wxString& rName = wxPanelNameStr
- )
+ wxWindowOS2( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = 0
+ ,const wxString& rName = wxPanelNameStr
+ )
{
Init();
Create( pParent
);
}
- virtual ~wxWindow();
+ virtual ~wxWindowOS2();
bool Create( wxWindow* pParent
,wxWindowID vId
virtual bool Show(bool bShow = TRUE);
virtual bool Enable(bool bEnable = TRUE);
virtual void SetFocus(void);
+ virtual void SetFocusFromKbd(void);
virtual bool Reparent(wxWindow* pNewParent);
virtual void WarpPointer( int x
,int y
);
- virtual void CaptureMouse(void);
- virtual void ReleaseMouse(void);
virtual void Refresh( bool bEraseBackground = TRUE
,const wxRect* pRect = (const wxRect *)NULL
);
virtual void Clear(void);
+ virtual void Freeze(void);
+ virtual void Update(void);
+ virtual void Thaw(void);
+ virtual void SetWindowStyleFlag(long lStyle);
virtual bool SetCursor(const wxCursor& rCursor);
virtual bool SetFont(const wxFont& rFont);
virtual int GetCharHeight(void) const;
,int* pExternalLeading = (int *)NULL
,const wxFont* pTheFont = (const wxFont *)NULL
) const;
+#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu* pMenu
,int nX
,int nY
);
+#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int nOrient
,int nPos
,const wxRect* pRect = (wxRect *)NULL
);
+ inline HWND GetScrollBarHorz(void) const {return m_hWndScrollBarHorz;}
+ inline HWND GetScrollBarVert(void) const {return m_hWndScrollBarVert;};
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget(wxDropTarget* pDropTarget);
#endif // wxUSE_DRAG_AND_DROP
) const;
#endif // wxUSE_CARET
+#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/os2/nativdlg.cpp)
// FIXME: should they really be all virtual?
virtual bool LoadNativeDialog( wxWindow* pParent
);
wxWindow* GetWindowChild1(wxWindowID vId);
wxWindow* GetWindowChild(wxWindowID vId);
+#endif //__WXUNIVERSAL__
// implementation from now on
// --------------------------
void OnIdle(wxIdleEvent& rEvent);
public:
+
// For implementation purposes - sometimes decorations make the client area
// smaller
virtual wxPoint GetClientAreaOrigin(void) const;
- // Makes an adjustment to the window position (for example, a frame that has
- // a toolbar that it manages itself).
- virtual void AdjustForParentClientOrigin( int& rX
- ,int& rY
- ,int nSizeFlags
- );
-
// Windows subclassing
void SubclassWin(WXHWND hWnd);
void UnsubclassWin(void);
WXFARPROC OS2GetOldWndProc(void) const { return m_fnOldWndProc; }
void OS2SetOldWndProc(WXFARPROC fnProc) { m_fnOldWndProc = fnProc; }
+ //
+ // Return TRUE if the window is of a standard (i.e. not wxWindows') class
+ //
+ bool IsOfStandardClass(void) const { return m_fnOldWndProc != NULL; }
wxWindow* FindItem(long lId) const;
wxWindow* FindItemByHWND( WXHWND hWnd
// PM only: TRUE if this control is part of the main control
virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+ // translate wxWindows style flags for this control into the PM style
+ // and optional extended style for the corresponding native control
+ //
+ // this is the function that should be overridden in the derived classes,
+ // but you will mostly use OS2GetCreateWindowFlags() below
+ virtual WXDWORD OS2GetStyle( long lFlags
+ ,WXDWORD* pdwExstyle = NULL
+ ) const;
+
+ // get the MSW window flags corresponding to wxWindows ones
+ //
+ // the functions returns the flags (WS_XXX) directly and puts the ext
+ // (WS_EX_XXX) flags into the provided pointer if not NULL
+ WXDWORD OS2GetCreateWindowFlags(WXDWORD* pdwExflags = NULL) const
+ { return OS2GetStyle(GetWindowStyle(), pdwExflags); }
+
+
+ // get the HWND to be used as parent of this window with CreateWindow()
+ virtual WXHWND OS2GetParent(void) const;
+
// returns TRUE if the window has been created
- bool OS2Create( WXHWND hParent
- ,PSZ zClass
- ,const wxChar* zTitle
- ,WXDWORD dwStyle
- ,long lX
- ,long lY
- ,long lWidth
- ,long lHeight
- ,WXHWND hOwner
- ,WXHWND hZOrder
- ,unsigned long lId
- ,void* pCtlData = NULL
- ,void* pPresParams = NULL
- );
+ bool OS2Create( PSZ zClass
+ ,const char* zTitle
+ ,WXDWORD dwStyle
+ ,const wxPoint& rPos
+ ,const wxSize& rSize
+ ,void* pCtlData
+ ,WXDWORD dwExStyle
+ ,bool bIsChild
+ );
virtual bool OS2Command( WXUINT uParam
,WXWORD nId
);
) const;
#endif // WXWIN_COMPATIBILITY
+#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND( wxWindow* pParent
,WXHWND hWnd
// Make sure the window style reflects the HWND style (roughly)
virtual void AdoptAttributesFromHWND(void);
+#endif
// Setup background and foreground colours correctly
virtual void SetupColours(void);
virtual bool OS2OnDrawItem( int nId
,WXDRAWITEMSTRUCT* pItem
);
- virtual bool OS2OnMeasureItem( int nId
+ virtual long OS2OnMeasureItem( int nId
,WXMEASUREITEMSTRUCT* pItem
);
bool HandleSysCommand( WXWPARAM wParam
,WXLPARAM lParam
);
- bool HandleWindowParams( PWNDPARAMS pParams
- ,WXLPARAM lParam
- );
- bool HandlePaletteChanged();
- bool HandlePresParamChanged(WXWPARAM wParam);
+ bool HandlePaletteChanged(void);
+ bool HandleQueryNewPalette(void);
bool HandleSysColorChange(void);
+ bool HandleDisplayChange(void);
+ bool HandleCaptureChanged(WXHWND hBainedCapture);
+
bool HandleCtlColor(WXHBRUSH* hBrush);
bool HandleSetFocus(WXHWND hWnd);
bool HandleKillFocus(WXHWND hWnd);
,int nY
,WXUINT uFlags
);
- bool HandleChar( WXWORD wParam
+ bool HandleChar( WXWPARAM wParam
,WXLPARAM lParam
,bool bIsASCII = FALSE
);
- bool HandleKeyDown( WXWORD wParam
+ bool HandleKeyDown( WXWPARAM wParam
,WXLPARAM lParam
);
- bool HandleKeyUp( WXWORD wParam
+ bool HandleKeyUp( WXWPARAM wParam
,WXLPARAM lParam
);
bool HandleQueryDragIcon(WXHICON* phIcon);
,WXHWND hWnd
);
+ bool IsMouseInWindow(void) const;
+ bool OS2GetCreateWindowCoords( const wxPoint& rPos
+ ,const wxSize& rSize
+ ,int& rnX
+ ,int& rnY
+ ,int& rnWidth
+ ,int& rnHeight
+ ) const;
+
// Window procedure
virtual MRESULT OS2WindowProc( WXUINT uMsg
,WXWPARAM wParam
,WXLPARAM lParam
);
virtual bool OS2ProcessMessage(WXMSG* pMsg);
+ virtual bool OS2ShouldPreProcessMessage(WXMSG* pMsg);
virtual bool OS2TranslateMessage(WXMSG* pMsg);
virtual void OS2DestroyWindow(void);
- // Detach "Window" menu from menu bar so it doesn't get deleted
- void OS2DetachWindowMenu(void);
-
// this function should return the brush to paint the window background
// with or 0 for the default brush
virtual WXHBRUSH OnCtlColor( WXHDC hDC
,WXUINT uFlags
);
+ void MoveChildren(int nDiff);
+ PSWP GetSwp(void) {return &m_vWinSwp;}
+
protected:
// PM can't create some MSW styles natively but can perform these after
// creation by sending messages
// the old window proc (we subclass all windows)
WXFARPROC m_fnOldWndProc;
- // additional (MSW specific) flags
+ // additional (OS2 specific) flags
bool m_bUseCtl3D:1; // Using CTL3D for this control
bool m_bBackgroundTransparent:1;
bool m_bMouseInWindow:1;
- bool m_bDoubleClickAllowed:1;
+ bool m_bLastKeydownProcessed:1;
bool m_bWinCaptured:1;
+ WXDWORD m_dwExStyle;
// the size of one page for scrolling
int m_nXThumbSize;
,int nHeight
);
+ virtual void DoCaptureMouse(void);
+ virtual void DoReleaseMouse(void);
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::WinSetWindowPos() except for composite controls which will want to arrange
virtual void DoSetToolTip(wxToolTip* pTip);
#endif // wxUSE_TOOLTIPS
+ int GetOS2ParentHeight(wxWindowOS2* pParent);
+
private:
// common part of all ctors
void Init(void);
,WXLPARAM* pResult
);
// the helper functions used by HandleChar/KeyXXX methods
- wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const;
-
- DECLARE_DYNAMIC_CLASS(wxWindow);
- DECLARE_NO_COPY_CLASS(wxWindow);
+ wxKeyEvent CreateKeyEvent( wxEventType evType
+ ,int nId
+ ,WXLPARAM lParam = 0
+ ,WXWPARAM wParam = 0
+ ) const;
+
+ wxWindowList* m_pChildrenDisabled;
+ HWND m_hWndScrollBarHorz;
+ HWND m_hWndScrollBarVert;
+ SWP m_vWinSwp;
+
+ DECLARE_DYNAMIC_CLASS(wxWindowOS2);
+ DECLARE_NO_COPY_CLASS(wxWindowOS2)
DECLARE_EVENT_TABLE()
-private:
+
+ //
// Virtual function hiding supression
+ //
inline virtual bool Reparent(wxWindowBase* pNewParent)
- { return(wxWindowBase::Reparent(pNewParent));};
+ { return(wxWindowBase::Reparent(pNewParent));}
}; // end of wxWindow
+class wxWindowCreationHook
+{
+public:
+ wxWindowCreationHook(wxWindow* pWinBeingCreated);
+ ~wxWindowCreationHook();
+}; // end of CLASS wxWindowCreationHook
+
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------