#define wxUSE_DIB_FOR_BITMAP 0
// Set this to 1 to enable wxDIB
-#define wxUSE_WXDIB 0
+#define wxUSE_WXDIB 1
// ----------------------------------------------------------------------------
// common dialogs
#define wxUSE_IMAGE 1
// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
-#define wxUSE_LIBPNG 0
+#define wxUSE_LIBPNG 1
// Set to 1 for JPEG format support (requires libjpeg)
-#define wxUSE_LIBJPEG 0
+#define wxUSE_LIBJPEG 1
// Set to 1 for TIFF format support (requires libtiff)
#define wxUSE_LIBTIFF 0
// Set to 1 for GIF format support
-#define wxUSE_GIF 0
+#define wxUSE_GIF 1
// Set to 1 for PNM format support
#define wxUSE_PNM 0
// (notably, wxNotebook pages)
#define wxUSE_UXTHEME_AUTO 0
-// Set to 1 if you're developing for MS SmartPhone
-#define wxUSE_SMARTPHONE 0
-
// Set to 1 if you want to maintain a PocketPC-style UI on
// Windows CE .NET. If 0, wxWindows will use a commandbar
// for the menubar, and a normal separate toolbar as per the
// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0,
// you will be able to create separate toolbars and menubars,
// but _not_ the combined toolbar/menubar.
-#define wxUSE_POCKETPC_UI 1
+
+// NOW OBSOLETE: we test WIN32_PLATFORM_PSPC and WIN32_PLATFORM_WFSP
+// instead
+
+// #define wxUSE_POCKETPC_UI 1
// ----------------------------------------------------------------------------
// obsolete settings