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[wxWidgets.git] / include / wx / msw / setup.h
index 634b36658ff3fd2bcdb49dba076404aa5038d06b..1087b17903fedbecb503d9062d1393eac311701f 100644 (file)
@@ -5,21 +5,21 @@
 // Modified by:
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows license
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifndef __SETUPH__
-#define __SETUPH__
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
 
 /*
  * General features
  *
  */
 
-#define USE_CONFIG           1
+#define wxUSE_CONFIG           1
                                 // Use wxConfig, with CreateConfig in wxApp
-#define __GOODCOMPILER__
+#define _WX_GOODCOMPILER__
                                 // gcc can have problems, but Windows compilers
                                 // are generally OK.
 #define WXWIN_COMPATIBILITY  1
                                 // Level 1: wxDC, OnSize (etc.) compatibility, but
                                 //          some new features such as event tables
 
-#define USE_AUTOTRANS  1
-                                                               // Define wxTString
-#define USE_POSTSCRIPT  1
-                               // 0 for no PostScript device context
-#define USE_AFM_FOR_POSTSCRIPT 0
+#define wxUSE_AUTOTRANS   1
+                                // Define wxTString
+#define wxUSE_POSTSCRIPT  0
+                            // 0 for no PostScript device context
+#define wxUSE_AFM_FOR_POSTSCRIPT 0
                                 // 1 to use font metric files in GetTextExtent
-#define USE_METAFILE    1
+#define wxUSE_METAFILE    1
                                 // 0 for no Metafile and metafile device context
-#define USE_FORM        0
+#define wxUSE_FORM        0
                                 // 0 for no wxForm
-#define USE_IPC         1
+#define wxUSE_IPC         1
                                 // 0 for no interprocess comms
 // Note: wxHELP uses IPC under X so these are interdependent!
-#define USE_HELP        1
+#define wxUSE_HELP        1
                                 // 0 for no help facility
-#define USE_RESOURCES   1
-                               // 0 for no wxGetResource/wxWriteResource
-#define USE_CONSTRAINTS 1
+#define wxUSE_RESOURCES   1
+                                // 0 for no wxGetResource/wxWriteResource
+#define wxUSE_CONSTRAINTS 1
                                 // 0 for no window layout constraint system
-                                
-#define USE_TIMEDATE    1
+
+#define wxUSE_TIMEDATE    1
                                 // 0 for no wxTime/wxDate classes
-                                
-#define USE_CLIPBOARD   1
-                               // 0 for no clipboard functions
-#define USE_SPLINES     1
-                               // 0 for no splines
-#define USE_XFIG_SPLINE_CODE  1
-                               // 1 for XFIG spline code, 0 for AIAI spline code.
+
+#define wxUSE_CLIPBOARD   1
+                                // 0 for no clipboard functions
+#define wxUSE_SPLINES     1
+                                    // 0 for no splines
+#define wxUSE_XFIG_SPLINE_CODE  1
+                                   // 1 for XFIG spline code, 0 for AIAI spline code.
 // AIAI spline code is slower, but freer of copyright issues.
 
-#define USE_DRAG_AND_DROP 1
-                               // 0 for no drag and drop
+#define wxUSE_DRAG_AND_DROP 1
+                                // 0 for no drag and drop
 
-#define USE_TOOLBAR       1
+#define wxUSE_TOOLBAR       1
                                     // Define 1 to use toolbar classes
-#define USE_BUTTONBAR     1
+#define wxUSE_BUTTONBAR     1
                                     // Define 1 to use buttonbar classes (enhanced toolbar
                                     // for MS Windows)
-#define USE_GAUGE         1
+#define wxUSE_GAUGE         1
                                     // Define 1 to use Microsoft's gauge (Windows)
                                     // or Bull's gauge (Motif) library (both in contrib).
-#define USE_COMBOBOX      1
+#define wxUSE_COMBOBOX      1
                                     // Define 1 to use COMBOXBOX control (Windows)
                                     // or FWW's ComboBox widget (Motif).
-#define USE_RADIOBUTTON   1
+#define wxUSE_RADIOBUTTON   1
                                     // Define 1 to use radio button control
 
-#define USE_SCROLLBAR   1
+#define wxUSE_SCROLLBAR   1
                                     // Define 1 to compile contributed wxScrollBar class
-#define USE_XPM_IN_X    1
-#define USE_XPM_IN_MSW  0
-                                    // Define 1 to support the XPM package in wxBitmap,
-                                    // separated by platform. If 1, you must link in
-                                    // the XPM library to your applications.
-#define USE_IMAGE_LOADING_IN_X          1
-                                  // Use dynamic icon/bitmap loading/saving code in utils/image under X.
-                                  // If this is 1, you will need to link your applications
-                                  // with image_X.lib. where X is motif, ol, or hp.
-
-#define USE_IMAGE_LOADING_IN_MSW        1
+#define wxUSE_XPM_IN_MSW  0
+                                    // Define 1 to support the XPM package in wxBitmap.
+#define wxUSE_IMAGE_LOADING_IN_MSW        1
                                   // Use dynamic DIB loading/saving code in utils/dib under MSW.
-#define USE_RESOURCE_LOADING_IN_MSW     0
+#define wxUSE_RESOURCE_LOADING_IN_MSW     1
                                   // Use dynamic icon/cursor loading/saving code
                                   // under MSW.
-#define USE_WX_RESOURCES        1
+#define wxUSE_WX_RESOURCES        1
                                   // Use .wxr resource mechanism (requires PrologIO library)
 
-#define USE_GNU_WXSTRING        0
-                                  // Define 1 to use modified GNU wxString class
-                                  // from (stefan.hammes@urz.uni-heidelberg.de) in contrib\string
-                                  // TODO: why does this give an unresolved 'wxRegex::Search'
-                                  // symbol if 1?
+// BC++/Win16 can't cope with the amount of data in resource.cpp
+#if defined(__WIN16__) && defined(__BORLANDC__)
+#undef wxUSE_WX_RESOURCES
+#define wxUSE_WX_RESOURCES        0
+#endif
 
 #define HAVE_SOCKET             1
-                                  // Use WinSock if 1                                 
-#define USE_DOC_VIEW_ARCHITECTURE 1
+                                  // Use WinSock if 1
+#define wxUSE_DOC_VIEW_ARCHITECTURE 1
                                   // Set to 0 to disable document/view architecture
-#define USE_PRINTING_ARCHITECTURE  1
+#define wxUSE_PRINTING_ARCHITECTURE  1
                                     // Set to 0 to disable print/preview architecture code
-#define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
+#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
                                     // Set to 0 to disable PostScript print/preview architecture code
                                     // under Windows (just use Windows printing).
-#define USE_DYNAMIC_CLASSES     1
+#define wxUSE_DYNAMIC_CLASSES     1
                                   // If 1, enables provision of run-time type information.
                                   // NOW MANDATORY: don't change.
-#define USE_MEMORY_TRACING      1
+#define wxUSE_MEMORY_TRACING      1
                                   // If 1, enables debugging versions of wxObject::new and
-                                  // wxObject::delete *IF* WXDEBUG is also defined.
+                                  // wxObject::delete *IF* __WXDEBUG__ is also defined.
                                   // WARNING: this code may not work with all architectures, especially
                                   // if alignment is an issue.
-#define USE_DEBUG_CONTEXT       1
+#define wxUSE_DEBUG_CONTEXT       1
                                   // If 1, enables wxDebugContext, for
                                   // writing error messages to file, etc. 
-                                  // If WXDEBUG is not defined, will still use
+                                  // If __WXDEBUG__ is not defined, will still use
                                   // normal memory operators.
                                   // It's recommended to set this to 1,
                                   // since you may well need to output
                                   // an error log in a production
                                   // version (or non-debugging beta)
-#define USE_GLOBAL_MEMORY_OPERATORS 1
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
                                   // In debug mode, cause new and delete to be redefined globally.
                                   // If this causes problems (e.g. link errors), set this to 0.
 
+#define wxUSE_DEBUG_NEW_ALWAYS 1
+                                  // In debug mode, causes new to be defined to
+                                  // be WXDEBUG_NEW (see object.h).
+                                  // If this causes problems (e.g. link errors), set this to 0.
+                                  // You may need to set this to 0 if using templates (at least
+                                  // for VC++).
+
 #define REMOVE_UNUSED_ARG 1
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
 
-#define USE_C_MAIN 0
-                                  // Set to 1 to use main.c instead of main.cpp (UNIX only)
-
-#define USE_ODBC                   1
+#define wxUSE_ODBC                   1
                                     // Define 1 to use ODBC classes
 
-#define USE_ODBC_IN_MSW_ONLY           1
-
-#if USE_ODBC && USE_ODBC_IN_MSW_ONLY
-#undef USE_ODBC
-#define USE_ODBC 0
+#ifndef __MWERKS__
+#define wxUSE_IOSTREAMH     1
+#else
+#define wxUSE_IOSTREAMH     0
 #endif
-
-#define USE_IOSTREAMH     1
                                   // VC++ 4.2 and above allows <iostream> and <iostream.h>
                                   // but you can't mix them. Set to 1 for <iostream.h>,
                                   // 0 for <iostream>
 
-#define USE_WXCONFIG      1
+#define wxUSE_WXCONFIG      1
                                   // if enabled, compiles built-in OS independent wxConfig
                                   // class and it's file (any platform) and registry (Win)
                                   // based implementations
-/*
- * Finer detail
- *
- */
-
-#define USE_APPLE_IEEE   1
-                               // if enabled, the float codec written by Apple
-                               // will be used to write, in a portable way,
-                               // float on the disk
+#define wxUSE_THREADS       1
+                                  // support for multithreaded applications: if
+                                  // 1, compile in thread classes (thread.h)
+                                  // and make the library thread safe
+#define wxUSE_ZLIB          1
+                                  // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG        1
+                                  // Use PNG bitmap code
+#define wxUSE_STD_IOSTREAM  1
+                                  // Use standard C++ streams if 1. If 0, use wxWin
+                                  // streams implementation.
 
 /*
- * Motif and XView
+ * Finer detail
  *
  */
 
-#define WX_STANDARD_GRAPHICS 0
-                                  // If 1, normalizes X drawing code to behave exactly as
-                                  // as MSW. If 0, is compatible with existing applications.
-                                  // Some Xlib drawing primitives have non-intuitive behaviour!
-
-#define USE_GADGETS                0
-                                    // More efficient to use gadgets for some
-                                    // widgets in Motif. 0 for no gadgets.
-                                    // Please note: there is no reason to not
-                                    // use it except if you intend to modify
-                                    // color of individuals items OR
-                                    // you need to move panel items interactively
-#define USE_BUTTON_GADGET          0
-                                    // On JACS's system, gadget buttons
-                                    // interfere with default button setting.
-#define PIXEL0_DISABLE             0
-                                    // Define as 1 to disallow allocation
-                                    // of pixel #0 (wxXOR problem).
-                                    // JACS - I found this caused problems.
-
-#define MOTIF_MENUBAR_DELETE_FIX   0
-                                    // On some systems (Ultrix, OSF), deleting a frame
-                                    // from within a menu callback causes a crash.
-                                    // Set to 1 to avoid deleting the menubar handle directly,
-                                    // which seems to cure it.
-#define        DEFAULT_FILE_SELECTOR_SIZE 0
-                                   // Let Motif defines the size of File
-                                   // Selector Box (if 1), or fix it to
-                                   // wxFSB_WIDTH x wxFSB_HEIGHT (if 0)
-#define        wxFSB_WIDTH                600
-#define wxFSB_HEIGHT               500
-
-#define        MOTIF_MANAGE               1
-                                   // Control default style of Dialogs
-                                   // 1: use wxMOTIF_RESIZE as default
-                                   // 0: do not use wxMOTIF_RESIZE as default
-
+#define wxUSE_APPLE_IEEE          1
+                                // if enabled, the float codec written by Apple
+                                // will be used to write, in a portable way,
+                                // float on the disk
 
 /*
  * MS Windows/Windows NT
                                     // See note above about using FAFA and CTL3D.
 #endif
 
-#define USE_COMMON_DIALOGS         1
+#define wxUSE_COMMON_DIALOGS         1
                                     // On rare occasions (e.g. using DJGPP) may want
                                     // to omit common dialogs
                                     // (e.g. file selector, printer dialog).
                                     // Switching this off also switches off
                                     // the printing architecture and interactive
                                     // wxPrinterDC.
-#define USE_GREY_BACKGROUND        1
-                                    // If 1, uses grey (gray!) panels
-                                    // in FAFA and non-FAFA, non-CTL3D modes.
-                                    // I (JACS) think the controls look better
-                                    // this way. CTL3D always uses grey panels.
-#define USE_ITSY_BITSY             1
+#define wxUSE_ITSY_BITSY             1
                                     // Define 1 to use Microsoft's ItsyBitsy
-                                    // small title bar library
-#define USE_BITMAP_MESSAGE         1
+                                    // small title bar library, for wxMiniFrame
+#define wxUSE_BITMAP_MESSAGE         1
                                     // Define 1 to use bitmap messages.
-#define USE_PORTABLE_FONTS_IN_MSW  0
+#define wxUSE_PORTABLE_FONTS_IN_MSW  0
                                     // Define 1 to use new portable font scheme in Windows
                                     // (used by default under X)
 #define FONT_SIZE_COMPATIBILITY    0
                                     // Define 1 for font size to be backward compatible
                                     // to 1.63 and earlier. 1.64 and later define point
                                     // sizes to be compatible with Windows.
-#define USE_GENERIC_DIALOGS_IN_MSW 1
+#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
                                     // Define 1 to use generic dialogs in Windows, even though
                                     // they duplicate native common dialog (e.g. wxColourDialog)
-#define USE_PENWINDOWS 0
+#define wxUSE_PENWINDOWS 0
                                     // Set to 1 to use PenWindows
 
-#define USE_OWNER_DRAWN             0
+#define wxUSE_OWNER_DRAWN             1
                                     // Owner-drawn menus and listboxes
 
-#define USE_NATIVE_STATUSBAR        1
+#define wxUSE_NATIVE_STATUSBAR        1
                                     // Set to 0 to use cross-platform wxStatusBar
+#define wxUSE_DBWIN32                 1
+                                    // Use Andrew Tucker's OutputDebugString implementation
+                                    // (required on Win95 only). See utils.cpp.
 
 /*
  * Any platform
  *
  */
 
-#define USE_TYPEDEFS               0
+#define wxUSE_TYPEDEFS               0
                                     // Use typedefs not classes for wxPoint
-                                   // and others, to reduce overhead and avoid
-                                   // MS C7 memory bug. Bounds checker
-                                   // complains about deallocating
+                                    // and others, to reduce overhead and avoid
+                                    // MS C7 memory bug. Bounds checker
+                                    // complains about deallocating
                                     // arrays of wxPoints if wxPoint is a class.
 
 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
 // to implement UUIDs
 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
-#undef USE_DRAG_AND_DROP
-#define USE_DRAG_AND_DROP 0
+#undef wxUSE_DRAG_AND_DROP
+#define wxUSE_DRAG_AND_DROP 0
 #endif
 
 // Only WIN32 supports wxStatusBar95
-#if !defined(__WIN32__) && USE_NATIVE_STATUSBAR
-#undef  USE_NATIVE_STATUSBAR
-#define USE_NATIVE_STATUSBAR 0
+#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
+#undef  wxUSE_NATIVE_STATUSBAR
+#define wxUSE_NATIVE_STATUSBAR 0
 #endif
 
 // Minimal setup e.g. for compiling small utilities
 #define MINIMAL_WXWINDOWS_SETUP 0
 
 #if MINIMAL_WXWINDOWS_SETUP
-#undef USE_POSTSCRIPT
-# define USE_POSTSCRIPT 0
-#undef USE_PRINTING_ARCHITECTURE
-# define USE_PRINTING_ARCHITECTURE 0
-#undef USE_POSTSCRIPT_ARCHITECTURE_IN_MSW
-# define USE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
-#undef USE_METAFILE
-# define USE_METAFILE 0
-#undef USE_FORM
-# define USE_FORM 0
-#undef USE_SPLINES
-# define USE_SPLINES 0
-#undef USE_SCROLLBAR
-# define USE_SCROLLBAR 0
-#undef USE_COMBOBOX
-# define USE_COMBOBOX 0
-#undef USE_RADIOBUTTON
-# define USE_RADIOBUTTON 0
-#undef USE_XPM_IN_MSW
-# define USE_XPM_IN_MSW 0
-#undef USE_WX_RESOURCES
-# define USE_WX_RESOURCES 0
-#undef USE_DOC_VIEW_ARCHITECTURE
-# define USE_DOC_VIEW_ARCHITECTURE 0
-#undef USE_GNU_WXSTRING
-# define USE_GNU_WXSTRING 0
-#undef USE_ODBC
-# define USE_ODBC 0
-#undef USE_TIMEDATE
-# define USE_TIMEDATE 0
+#undef wxUSE_POSTSCRIPT
+# define wxUSE_POSTSCRIPT 0
+#undef wxUSE_PRINTING_ARCHITECTURE
+# define wxUSE_PRINTING_ARCHITECTURE 0
+#undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
+# define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
+#undef wxUSE_METAFILE
+# define wxUSE_METAFILE 0
+#undef wxUSE_FORM
+# define wxUSE_FORM 0
+#undef wxUSE_SPLINES
+# define wxUSE_SPLINES 0
+#undef wxUSE_SCROLLBAR
+# define wxUSE_SCROLLBAR 0
+#undef wxUSE_COMBOBOX
+# define wxUSE_COMBOBOX 0
+#undef wxUSE_RADIOBUTTON
+# define wxUSE_RADIOBUTTON 0
+#undef wxUSE_XPM_IN_MSW
+# define wxUSE_XPM_IN_MSW 0
+#undef wxUSE_WX_RESOURCES
+# define wxUSE_WX_RESOURCES 0
+#undef wxUSE_DOC_VIEW_ARCHITECTURE
+# define wxUSE_DOC_VIEW_ARCHITECTURE 0
+#undef wxUSE_GNU_WXSTRING
+# define wxUSE_GNU_WXSTRING 0
+#undef wxUSE_ODBC
+# define wxUSE_ODBC 0
+#undef wxUSE_TIMEDATE
+# define wxUSE_TIMEDATE 0
 #undef CTL3D
 # define CTL3D 0
-#undef USE_ITSY_BITSY
-# define USE_ITSY_BITSY 0
-#undef USE_IMAGE_LOADING_IN_MSW
-# define USE_IMAGE_LOADING_IN_MSW 0
-#undef USE_GAUGE
-# define USE_GAUGE 0
-#undef USE_RESOURCE_LOADING_IN_MSW
-# define USE_RESOURCE_LOADING_IN_MSW 0
-#undef USE_DRAG_AND_DROP
-# define USE_DRAG_AND_DROP 0
+#undef wxUSE_ITSY_BITSY
+# define wxUSE_ITSY_BITSY 0
+#undef wxUSE_IMAGE_LOADING_IN_MSW
+# define wxUSE_IMAGE_LOADING_IN_MSW 0
+#undef wxUSE_GAUGE
+# define wxUSE_GAUGE 0
+#undef wxUSE_RESOURCE_LOADING_IN_MSW
+# define wxUSE_RESOURCE_LOADING_IN_MSW 0
+#undef wxUSE_DRAG_AND_DROP
+# define wxUSE_DRAG_AND_DROP 0
 #endif
 
 #endif
-    // __SETUPH__
+    // _WX_SETUP_H_