#include "wx/string.h"
// Colour
-class WXDLLEXPORT wxColour : public wxColourBase
+class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
DECLARE_DYNAMIC_CLASS(wxColour)
public:
// constructors
// ------------
-
- // default
- wxColour() { Init(); }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// copy ctors and assignment operators
// accessors
- bool Ok() const {return m_isInit; }
+ virtual bool IsOk() const {return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
- WXPixel GetPixel() const { return m_pixel; };
- void SetPixel(WXPixel pixel) { m_pixel = pixel; m_isInit = true; };
+ WXPixel GetPixel() const { return m_pixel; }
+ void SetPixel(WXPixel pixel) { m_pixel = pixel; m_isInit = true; }
inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }