/////////////////////////////////////////////////////////////////////////////
-// Name: statbmp.cpp
+// Name: src/msw/statbmp.cpp
// Purpose: wxStaticBitmap
// Author: Julian Smart
// Modified by:
#if wxUSE_STATBMP
-#include "wx/window.h"
-#include "wx/msw/private.h"
+#include "wx/statbmp.h"
#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/window.h"
#include "wx/icon.h"
- #include "wx/statbmp.h"
+ #include "wx/dcclient.h"
#endif
+#include "wx/msw/private.h"
+
#include "wx/sysopt.h"
#include <stdio.h>
SetImageNoCopy(image);
// GetBestSize will work properly now, so set the best size if needed
- SetBestSize(size);
+ SetInitialSize(size);
+
+ // Windows versions before XP (and even XP if the application has no
+ // manifest and so the old comctl32.dll is used) don't draw correctly the
+ // images with alpha channel so we need to draw them ourselves and it's
+ // easier to just always do it rather than check if we have an image with
+ // alpha or not
+ if ( wxTheApp->GetComCtl32Version() < 600 )
+ {
+ Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
+ }
return true;
}
-wxBorder wxStaticBitmap::GetDefaultBorder() const
-{
- return wxBORDER_NONE;
-}
-
WXDWORD wxStaticBitmap::MSWGetStyle(long style, WXDWORD *exstyle) const
{
WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
return wxSize(16, 16);
}
+void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event))
+{
+ wxPaintDC dc(this);
+
+ const wxSize size(GetSize());
+ const wxBitmap bmp(GetBitmap());
+
+ // Clear the background: notice that we're supposed to be transparent, so
+ // use the parent background colour if we don't have our own instead of
+ // falling back to the default
+ const wxWindow *win = UseBgCol() ? this : GetParent();
+ dc.SetBrush(win->GetBackgroundColour());
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight());
+
+ // Draw the image in the middle
+ dc.DrawBitmap(bmp,
+ (size.GetWidth() - bmp.GetWidth()) / 2,
+ (size.GetHeight() - bmp.GetHeight()) / 2,
+ true /* use mask */);
+}
+
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
wxGDIImage* convertedImage = ConvertImage( *image );
m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle);
// detect if this is still the handle we passed before or
// if the static-control made a copy of the bitmap!
- if (m_currentHandle != 0 && oldHandle != m_currentHandle)
+ if (m_currentHandle != 0 && oldHandle != (HGDIOBJ) m_currentHandle)
{
// the static control made a copy and we are responsible for deleting it
- DeleteObject(oldHandle);
+ DeleteObject((HGDIOBJ) oldHandle);
}
- m_currentHandle = (HGDIOBJ)handle;
+ m_currentHandle = (WXHANDLE)handle;
#endif // Win32
if ( ImageIsOk() )
}
#endif // wxUSE_STATBMP
-