- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+ wxIcon& operator=(const wxIcon& icon)
+ { if (this != &icon) Ref(icon); return *this; }
+ bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
+ DECLARE_DYNAMIC_CLASS(wxIcon)