#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "icon.h"
#endif
wxIcon();
// Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
+ wxIcon(const wxIcon& icon)
+ : wxBitmap()
+ { Ref(icon); }
- wxIcon( const char **data );
- wxIcon( char **data );
- wxIcon(const char bits[], int width, int height);
- wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICON_RESOURCE,
+ wxIcon(const char **data);
+ wxIcon(char **data);
+ wxIcon(const char bits[], int width , int height );
+ wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
~wxIcon();
- bool LoadFile(const wxString& name, long flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
+ bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
- bool LoadFile(const wxString& name ,long flags = wxBITMAP_TYPE_ICON_RESOURCE )
+ bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
};
/*