inline WXWidget GetMainWidget() const { return m_mainWidget; }
inline void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
+ // Create menubar
+ bool CreateMenuBar(wxFrame* frame);
+
+ // Destroy menubar, but keep data structures intact so we can recreate it.
+ bool DestroyMenuBar();
+
public:
wxEvtHandler * m_eventHandler;
int m_menuCount;