#if wxUSE_LONGLONG_NATIVE
CPPUNIT_ASSERT( std::numeric_limits<wxLongLong>::is_specialized );
CPPUNIT_ASSERT( std::numeric_limits<wxULongLong>::is_specialized );
#if wxUSE_LONGLONG_NATIVE
CPPUNIT_ASSERT( std::numeric_limits<wxLongLong>::is_specialized );
CPPUNIT_ASSERT( std::numeric_limits<wxULongLong>::is_specialized );