wxDC::wxDC(const wxIDirectFBSurfacePtr& surface)
{
- Init(surface);
+ DFBInit(surface);
}
-void wxDC::Init(const wxIDirectFBSurfacePtr& surface)
+void wxDC::DFBInit(const wxIDirectFBSurfacePtr& surface)
{
m_ok = (surface != NULL);
wxCHECK_RET( surface != NULL, _T("invalid surface") );
// clipping
// ---------------------------------------------------------------------------
-
-#define DO_SET_CLIPPING_BOX(rg) \
-{ \
- wxRect rect = rg.GetBox(); \
- m_clipX1 = (wxCoord) XDEV2LOG(rect.GetLeft()); \
- m_clipY1 = (wxCoord) YDEV2LOG(rect.GetTop()); \
- m_clipX2 = (wxCoord) XDEV2LOG(rect.GetRight()); \
- m_clipY2 = (wxCoord) YDEV2LOG(rect.GetBottom()); \
-}
-
void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch)
{
wxCHECK_RET( Ok(), wxT("invalid dc") );
wxSize size(GetSize());
+ wxASSERT_MSG( !m_clipping,
+ _T("narrowing clipping region not implemented yet") );
+
// NB: We intersect the clipping rectangle with surface's area here because
// DirectFB will return an error if you try to set clipping rectangle
// that is partially outside of the surface.
void wxDC::DoSetClippingRegionAsRegion(const wxRegion& region)
{
- // NB: this can be done because wxDFB only supports
- // rectangular regions
+ // NB: this can be done because wxDFB only supports rectangular regions
SetClippingRegion(region.AsRect());
}
if ( m_pen.GetStyle() == wxTRANSPARENT )
return;
- m_surface->DrawLine(XLOG2DEV(x1), YLOG2DEV(y1),
- XLOG2DEV(x2), YLOG2DEV(y2));
+ wxCoord xx1 = XLOG2DEV(x1);
+ wxCoord yy1 = YLOG2DEV(y1);
+ wxCoord xx2 = XLOG2DEV(x2);
+ wxCoord yy2 = YLOG2DEV(y2);
+
+ // FIXME: DrawLine() shouldn't draw the last pixel, but DFB's DrawLine()
+ // does draw it. We should undo any change to the last pixel by
+ // using GetPixel() and PutPixel(), but until they are implemented,
+ // handle at least the special case of vertical and horizontal
+ // lines correctly:
+ if ( xx1 == xx2 )
+ {
+ if ( yy1 < yy2 )
+ yy2--;
+ else if ( yy1 > yy2 )
+ yy2++;
+ }
+ if ( yy1 == yy2 )
+ {
+ if ( xx1 < xx2 )
+ xx2--;
+ else if ( xx1 > xx2 )
+ xx2++;
+ }
+
+ m_surface->DrawLine(xx1, yy1, xx2, yy2);
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
wxCoord w, wxCoord h,
wxCoord dstx, wxCoord dsty)
{
+ // don't do anything if the source rectangle is outside of source surface,
+ // DirectFB would assert in that case:
+ wxSize srcsize;
+ src->GetSize(&srcsize.x, &srcsize.y);
+ if ( !wxRect(srcx, srcy, w, h).Intersects(wxRect(srcsize)) )
+ {
+ wxLogDebug(_T("Blitting from area outside of the source surface, caller code needs fixing."));
+ return false;
+ }
+
CalcBoundingBox(dstx, dsty);
CalcBoundingBox(dstx + w, dsty + h);