#include <unistd.h>
#endif
+#ifdef __WINDOWS__
+#include "wx/msw/mslu.h"
+#endif
+
#ifdef __WXMSW__
#include <windows.h>
#include "wx/msw/winundef.h"
file = ifile;
if(! wxIsAbsolutePath(file))
{
- wxChar* f = wxGetWorkingDirectory();
- file = f;
- delete[] f; // wxGetWorkingDirectory returns new memory
+ file = wxGetCwd();
#ifdef __WXMAC__
file << ifile;
#else
file << m_MapFile << WXEXTHELP_SEPARATOR << contents;
if(file.Contains(wxT('#')))
file = file.BeforeLast(wxT('#'));
- if(contents.Length() && wxFileExists(file))
+ if(contents.length() && wxFileExists(file))
rc = DisplaySection(CONTENTS_ID);
// if not found, open homemade toc:
#endif // wxUSE_HELP
-