+void wxGridCellBoolEditor::SetSize(const wxRect& r)
+{
+ bool resize = FALSE;
+ wxSize size = m_control->GetSize();
+ wxCoord minSize = wxMin(r.width, r.height);
+
+ // check if the checkbox is not too big/small for this cell
+ wxSize sizeBest = m_control->GetBestSize();
+ if ( !(size == sizeBest) )
+ {
+ // reset to default size if it had been made smaller
+ size = sizeBest;
+
+ resize = TRUE;
+ }
+
+ if ( size.x >= minSize || size.y >= minSize )
+ {
+ // leave 1 pixel margin
+ size.x = size.y = minSize - 2;
+
+ resize = TRUE;
+ }
+
+ if ( resize )
+ {
+ m_control->SetSize(size);
+ }
+
+ // position it in the centre of the rectangle (TODO: support alignment?)
+
+#if defined(__WXGTK__) || defined (__WXMOTIF__)
+ // the checkbox without label still has some space to the right in wxGTK,
+ // so shift it to the right
+ size.x -= 8;
+#elif defined(__WXMSW__)
+ // here too, but in other way
+ size.x += 1;
+ size.y -= 2;
+#endif
+
+ m_control->Move(r.x + r.width/2 - size.x/2, r.y + r.height/2 - size.y/2);
+}
+
+void wxGridCellBoolEditor::Show(bool show, wxGridCellAttr *attr)
+{
+ m_control->Show(show);
+
+ if ( show )
+ {
+ wxColour colBg = attr ? attr->GetBackgroundColour() : *wxLIGHT_GREY;
+ CBox()->SetBackgroundColour(colBg);
+ }
+}
+
+void wxGridCellBoolEditor::BeginEdit(int row, int col, wxGrid* grid)
+{
+ wxASSERT_MSG(m_control,
+ wxT("The wxGridCellEditor must be Created first!"));
+
+ if (grid->GetTable()->CanGetValueAs(row, col, wxGRID_VALUE_BOOL))
+ m_startValue = grid->GetTable()->GetValueAsBool(row, col);
+ else
+ m_startValue = !!grid->GetTable()->GetValue(row, col);
+ CBox()->SetValue(m_startValue);
+ CBox()->SetFocus();
+}
+
+bool wxGridCellBoolEditor::EndEdit(int row, int col,
+ wxGrid* grid)
+{
+ wxASSERT_MSG(m_control,
+ wxT("The wxGridCellEditor must be Created first!"));
+
+ bool changed = FALSE;
+ bool value = CBox()->GetValue();
+ if ( value != m_startValue )
+ changed = TRUE;
+
+ if ( changed )
+ {
+ if (grid->GetTable()->CanGetValueAs(row, col, wxGRID_VALUE_BOOL))
+ grid->GetTable()->SetValueAsBool(row, col, value);
+ else
+ grid->GetTable()->SetValue(row, col, value ? _T("1") : wxEmptyString);
+ }
+
+ return changed;
+}
+
+void wxGridCellBoolEditor::Reset()
+{
+ wxASSERT_MSG(m_control,
+ wxT("The wxGridCellEditor must be Created first!"));
+
+ CBox()->SetValue(m_startValue);
+}
+
+void wxGridCellBoolEditor::StartingClick()
+{
+ CBox()->SetValue(!CBox()->GetValue());
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellChoiceEditor
+// ----------------------------------------------------------------------------
+
+wxGridCellChoiceEditor::wxGridCellChoiceEditor(size_t count,
+ const wxChar* choices[],
+ bool allowOthers)
+ : m_allowOthers(allowOthers)
+{
+ if ( count )
+ {
+ m_choices.Alloc(count);
+ for ( size_t n = 0; n < count; n++ )
+ {
+ m_choices.Add(choices[n]);
+ }
+ }
+}
+
+wxGridCellEditor *wxGridCellChoiceEditor::Clone() const
+{
+ wxGridCellChoiceEditor *editor = new wxGridCellChoiceEditor;
+ editor->m_allowOthers = m_allowOthers;
+ editor->m_choices = m_choices;
+
+ return editor;
+}
+
+void wxGridCellChoiceEditor::Create(wxWindow* parent,
+ wxWindowID id,
+ wxEvtHandler* evtHandler)
+{
+ size_t count = m_choices.GetCount();
+ wxString *choices = new wxString[count];
+ for ( size_t n = 0; n < count; n++ )
+ {
+ choices[n] = m_choices[n];
+ }
+
+ m_control = new wxComboBox(parent, id, wxEmptyString,
+ wxDefaultPosition, wxDefaultSize,
+ count, choices,
+ m_allowOthers ? 0 : wxCB_READONLY);
+
+ delete [] choices;
+
+ wxGridCellEditor::Create(parent, id, evtHandler);
+}
+
+void wxGridCellChoiceEditor::PaintBackground(const wxRect& rectCell,
+ wxGridCellAttr * attr)
+{
+ // as we fill the entire client area, don't do anything here to minimize
+ // flicker
+
+ // TODO: It doesn't actually fill the client area since the height of a
+ // combo always defaults to the standard... Until someone has time to
+ // figure out the right rectangle to paint, just do it the normal way...
+ wxGridCellEditor::PaintBackground(rectCell, attr);
+}
+
+void wxGridCellChoiceEditor::BeginEdit(int row, int col, wxGrid* grid)
+{
+ wxASSERT_MSG(m_control,
+ wxT("The wxGridCellEditor must be Created first!"));
+
+ m_startValue = grid->GetTable()->GetValue(row, col);
+
+ Combo()->SetValue(m_startValue);
+ size_t count = m_choices.GetCount();
+ for (size_t i=0; i<count; i++)
+ {
+ if (m_startValue == m_choices[i])
+ {
+ Combo()->SetSelection(i);
+ break;
+ }
+ }
+ Combo()->SetInsertionPointEnd();
+ Combo()->SetFocus();
+}
+
+bool wxGridCellChoiceEditor::EndEdit(int row, int col,
+ wxGrid* grid)
+{
+ wxString value = Combo()->GetValue();
+ bool changed = value != m_startValue;
+
+ if ( changed )
+ grid->GetTable()->SetValue(row, col, value);
+
+ m_startValue = wxEmptyString;
+ Combo()->SetValue(m_startValue);
+
+ return changed;
+}
+
+void wxGridCellChoiceEditor::Reset()
+{
+ Combo()->SetValue(m_startValue);
+ Combo()->SetInsertionPointEnd();
+}
+
+void wxGridCellChoiceEditor::SetParameters(const wxString& params)
+{
+ if ( !params )
+ {
+ // what can we do?
+ return;
+ }
+
+ m_choices.Empty();
+
+ wxStringTokenizer tk(params, _T(','));
+ while ( tk.HasMoreTokens() )
+ {
+ m_choices.Add(tk.GetNextToken());
+ }
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellEditorEvtHandler
+// ----------------------------------------------------------------------------
+
+void wxGridCellEditorEvtHandler::OnKeyDown(wxKeyEvent& event)
+{
+ switch ( event.KeyCode() )
+ {
+ case WXK_ESCAPE:
+ m_editor->Reset();
+ m_grid->DisableCellEditControl();
+ break;
+
+ case WXK_TAB:
+ event.Skip( m_grid->ProcessEvent( event ) );
+ break;
+
+ case WXK_RETURN:
+ if (!m_grid->ProcessEvent(event))
+ m_editor->HandleReturn(event);
+ break;
+
+
+ default:
+ event.Skip();
+ }
+}
+
+void wxGridCellEditorEvtHandler::OnChar(wxKeyEvent& event)
+{
+ switch ( event.KeyCode() )
+ {
+ case WXK_ESCAPE:
+ case WXK_TAB:
+ case WXK_RETURN:
+ break;
+
+ default:
+ event.Skip();
+ }
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellWorker is an (almost) empty common base class for
+// wxGridCellRenderer and wxGridCellEditor managing ref counting
+// ----------------------------------------------------------------------------
+
+void wxGridCellWorker::SetParameters(const wxString& WXUNUSED(params))
+{
+ // nothing to do
+}
+
+wxGridCellWorker::~wxGridCellWorker()
+{
+}
+
+// ============================================================================
+// renderer classes
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxGridCellRenderer
+// ----------------------------------------------------------------------------
+
+void wxGridCellRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rect,
+ int row, int col,
+ bool isSelected)
+{
+ dc.SetBackgroundMode( wxSOLID );
+
+ if ( isSelected )
+ {
+ dc.SetBrush( wxBrush(grid.GetSelectionBackground(), wxSOLID) );
+ }
+ else
+ {
+ dc.SetBrush( wxBrush(attr.GetBackgroundColour(), wxSOLID) );
+ }
+
+ dc.SetPen( *wxTRANSPARENT_PEN );
+ dc.DrawRectangle(rect);
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellStringRenderer
+// ----------------------------------------------------------------------------
+
+void wxGridCellStringRenderer::SetTextColoursAndFont(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ bool isSelected)
+{
+ dc.SetBackgroundMode( wxTRANSPARENT );
+
+ // TODO some special colours for attr.IsReadOnly() case?
+
+ if ( isSelected )
+ {
+ dc.SetTextBackground( grid.GetSelectionBackground() );
+ dc.SetTextForeground( grid.GetSelectionForeground() );
+ }
+ else
+ {
+ dc.SetTextBackground( attr.GetBackgroundColour() );
+ dc.SetTextForeground( attr.GetTextColour() );
+ }
+
+ dc.SetFont( attr.GetFont() );
+}
+
+wxSize wxGridCellStringRenderer::DoGetBestSize(wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxString& text)
+{
+ wxCoord x, y;
+ dc.SetFont(attr.GetFont());
+ dc.GetTextExtent(text, &x, &y);
+
+ return wxSize(x, y);
+}
+
+wxSize wxGridCellStringRenderer::GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col)
+{
+ return DoGetBestSize(attr, dc, grid.GetCellValue(row, col));
+}
+
+void wxGridCellStringRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ // now we only have to draw the text
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ int hAlign, vAlign;
+ attr.GetAlignment(&hAlign, &vAlign);
+
+ wxRect rect = rectCell;
+ rect.Inflate(-1);
+
+ grid.DrawTextRectangle(dc, grid.GetCellValue(row, col),
+ rect, hAlign, vAlign);
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellNumberRenderer
+// ----------------------------------------------------------------------------
+
+wxString wxGridCellNumberRenderer::GetString(wxGrid& grid, int row, int col)
+{
+ wxGridTableBase *table = grid.GetTable();
+ wxString text;
+ if ( table->CanGetValueAs(row, col, wxGRID_VALUE_NUMBER) )
+ {
+ text.Printf(_T("%ld"), table->GetValueAsLong(row, col));
+ }
+ else
+ {
+ text = table->GetValue(row, col);
+ }
+
+ return text;
+}
+
+void wxGridCellNumberRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ // draw the text right aligned by default
+ int hAlign, vAlign;
+ attr.GetAlignment(&hAlign, &vAlign);
+ hAlign = wxRIGHT;
+
+ wxRect rect = rectCell;
+ rect.Inflate(-1);
+
+ grid.DrawTextRectangle(dc, GetString(grid, row, col), rect, hAlign, vAlign);
+}
+
+wxSize wxGridCellNumberRenderer::GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col)
+{
+ return DoGetBestSize(attr, dc, GetString(grid, row, col));
+}
+
+// ----------------------------------------------------------------------------
+// wxGridCellFloatRenderer
+// ----------------------------------------------------------------------------
+
+wxGridCellFloatRenderer::wxGridCellFloatRenderer(int width, int precision)
+{
+ SetWidth(width);
+ SetPrecision(precision);
+}
+
+wxGridCellRenderer *wxGridCellFloatRenderer::Clone() const
+{
+ wxGridCellFloatRenderer *renderer = new wxGridCellFloatRenderer;
+ renderer->m_width = m_width;
+ renderer->m_precision = m_precision;
+ renderer->m_format = m_format;
+
+ return renderer;
+}
+
+wxString wxGridCellFloatRenderer::GetString(wxGrid& grid, int row, int col)
+{
+ wxGridTableBase *table = grid.GetTable();
+
+ bool hasDouble;
+ double val;
+ wxString text;
+ if ( table->CanGetValueAs(row, col, wxGRID_VALUE_FLOAT) )
+ {
+ val = table->GetValueAsDouble(row, col);
+ hasDouble = TRUE;
+ }
+ else
+ {
+ text = table->GetValue(row, col);
+ hasDouble = text.ToDouble(&val);
+ }
+
+ if ( hasDouble )
+ {
+ if ( !m_format )
+ {
+ if ( m_width == -1 )
+ {
+ // default width/precision
+ m_format = _T("%f");
+ }
+ else if ( m_precision == -1 )
+ {
+ // default precision
+ m_format.Printf(_T("%%%d.f"), m_width);
+ }
+ else
+ {
+ m_format.Printf(_T("%%%d.%df"), m_width, m_precision);
+ }
+ }
+
+ text.Printf(m_format, val);
+ }
+ //else: text already contains the string
+
+ return text;
+}
+
+void wxGridCellFloatRenderer::Draw(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ const wxRect& rectCell,
+ int row, int col,
+ bool isSelected)
+{
+ wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected);
+
+ SetTextColoursAndFont(grid, attr, dc, isSelected);
+
+ // draw the text right aligned by default
+ int hAlign, vAlign;
+ attr.GetAlignment(&hAlign, &vAlign);
+ hAlign = wxRIGHT;
+
+ wxRect rect = rectCell;
+ rect.Inflate(-1);
+
+ grid.DrawTextRectangle(dc, GetString(grid, row, col), rect, hAlign, vAlign);
+}
+
+wxSize wxGridCellFloatRenderer::GetBestSize(wxGrid& grid,
+ wxGridCellAttr& attr,
+ wxDC& dc,
+ int row, int col)
+{
+ return DoGetBestSize(attr, dc, GetString(grid, row, col));
+}
+
+void wxGridCellFloatRenderer::SetParameters(const wxString& params)
+{
+ bool ok = TRUE;
+
+ if ( !params )
+ {
+ // reset to defaults
+ SetWidth(-1);
+ SetPrecision(-1);
+ }
+ else
+ {
+ wxString tmp = params.BeforeFirst(_T(','));
+ if ( !!tmp )
+ {
+ long width;
+ if ( !tmp.ToLong(&width) )
+ {
+ ok = FALSE;
+ }
+ else
+ {
+ SetWidth((int)width);