/////////////////////////////////////////////////////////////////////////////
-// Name: imagtga.cpp
+// Name: src/common/imagtga.cpp
// Purpose: wxImage TGA handler
// Author: Seth Jackson
// CVS-ID: $Id$
index += current * pixelSize;
+ if (index >= imageSize)
+ {
+ return wxTGA_IOERR;
+ }
+
// Repeat the pixel length times.
if ( !stream.Read(buf, pixelSize) )
return wxTGA_IOERR;
index += length;
+ if (index >= imageSize)
+ {
+ return wxTGA_IOERR;
+ }
+
// Write the next length pixels directly to the image data.
if ( !stream.Read(imageData, length) )
return wxTGA_IOERR;
return wxTGA_OK;
}
+/*
+Mimic the behaviour of wxPalette.GetRGB and the way the TGA image handler
+used it. That is: don't check the return value of GetRGB and continue decoding
+using previous RGB values.
+
+It might be better to check for palette index bounds and stop decoding if
+it's out of range (and add something like wxTGA_DATAERR to indicate unexpected
+pixel data).
+*/
+static
+void Palette_GetRGB(const unsigned char *palette, unsigned int paletteCount,
+ unsigned int index,
+ unsigned char *red, unsigned char *green, unsigned char *blue)
+{
+ if (index >= paletteCount)
+ {
+ return;
+ }
+
+ *red = palette[index];
+ *green = palette[(paletteCount * 1) + index];
+ *blue = palette[(paletteCount * 2) + index];
+}
+
+static
+void Palette_SetRGB(unsigned char *palette, unsigned int paletteCount,
+ unsigned int index,
+ unsigned char red, unsigned char green, unsigned char blue)
+{
+ palette[index] = red;
+ palette[(paletteCount * 1) + index] = green;
+ palette[(paletteCount * 2) + index] = blue;
+}
+
static
int ReadTGA(wxImage* image, wxInputStream& stream)
{
short offset = hdr[HDR_OFFSET] + HDR_SIZE;
short colorType = hdr[HDR_COLORTYPE];
short imageType = hdr[HDR_IMAGETYPE];
- int paletteLength = hdr[HDR_PALETTELENGTH] + 256 * hdr[HDR_PALETTELENGTH + 1];
+ unsigned int paletteLength = hdr[HDR_PALETTELENGTH]
+ + 256 * hdr[HDR_PALETTELENGTH + 1];
int width = (hdr[HDR_WIDTH] + 256 * hdr[HDR_WIDTH + 1]) -
(hdr[HDR_XORIGIN] + 256 * hdr[HDR_XORIGIN + 1]);
int height = (hdr[HDR_HEIGHT] + 256 * hdr[HDR_HEIGHT + 1]) -
image->Create(width, height);
- if (!image->Ok())
+ if (!image->IsOk())
{
return wxTGA_MEMERR;
}
if (stream.SeekI(offset, wxFromStart) == wxInvalidOffset)
return wxTGA_INVFORMAT;
+ unsigned char *palette = NULL;
// Load a palette if we have one.
if (colorType == wxTGA_MAPPED)
{
unsigned char buf[3];
- unsigned char* r = new unsigned char[paletteLength];
- unsigned char* g = new unsigned char[paletteLength];
- unsigned char* b = new unsigned char[paletteLength];
+ palette = (unsigned char *) malloc(paletteLength * 3);
- for (int i = 0; i < paletteLength; i++)
+ for (unsigned int i = 0; i < paletteLength; i++)
{
stream.Read(buf, 3);
- r[i] = buf[2];
- g[i] = buf[1];
- b[i] = buf[0];
+ Palette_SetRGB(palette, paletteLength, i, buf[2], buf[1], buf[0]);
}
#if wxUSE_PALETTE
// Set the palette of the image.
- image->SetPalette(wxPalette(paletteLength, r, g, b));
+ image->SetPalette(wxPalette((int) paletteLength, &palette[0],
+ &palette[paletteLength * 1], &palette[paletteLength * 2]));
#endif // wxUSE_PALETTE
- delete[] r;
- delete[] g;
- delete[] b;
}
+ wxON_BLOCK_EXIT1(free, palette);
+
// Handle the various TGA formats we support.
switch (imageType)
{
-#if wxUSE_PALETTE
// Raw indexed.
case 1:
{
- const wxPalette& palette = image->GetPalette();
unsigned char r;
unsigned char g;
unsigned char b;
{
for (unsigned long index = 0; index < imageSize; index += pixelSize)
{
- palette.GetRGB(imageData[index], &r, &g, &b);
+ Palette_GetRGB(palette, paletteLength,
+ imageData[index], &r, &g, &b);
*(dst++) = r;
*(dst++) = g;
{
for (unsigned long index = 0; index < imageSize; index += pixelSize)
{
- palette.GetRGB(imageData[index], &r, &g, &b);
+ Palette_GetRGB(palette, paletteLength,
+ imageData[index], &r, &g, &b);
*(dst++) = r;
*(dst++) = g;
}
}
break;
-#endif // wxUSE_PALETTE
// Raw RGB.
}
break;
-#if wxUSE_PALETTE
// RLE indexed.
case 9:
{
- const wxPalette& palette = image->GetPalette();
unsigned char r;
unsigned char g;
unsigned char b;
{
for (unsigned long index = 0; index < imageSize; index += pixelSize)
{
- palette.GetRGB(imageData[index], &r, &g, &b);
+ Palette_GetRGB(palette, paletteLength,
+ imageData[index], &r, &g, &b);
*(dst++) = r;
*(dst++) = g;
{
for (unsigned long index = 0; index < imageSize; index += pixelSize)
{
- palette.GetRGB(imageData[index], &r, &g, &b);
+ Palette_GetRGB(palette, paletteLength,
+ imageData[index], &r, &g, &b);
*(dst++) = r;
*(dst++) = g;
}
}
break;
-#endif // wxUSE_PALETTE
// RLE RGB.
unsigned char hdr[HDR_SIZE];
stream.Read(hdr, HDR_SIZE); // it's ok to modify the stream position here
- // Check wether we can read the file or not.
+ // Check whether we can read the file or not.
short colorType = hdr[HDR_COLORTYPE];
if ( colorType != wxTGA_UNMAPPED && colorType != wxTGA_MAPPED )