c1.pixel = 1;
wxGtkObject<GdkGC> gc(gdk_gc_new( new_mask ));
+ // zero-ing new_mask
+ gdk_gc_set_foreground( gc, &c0 );
+ gdk_draw_rectangle( new_mask, gc, TRUE, 0, 0, w, h );
+
// clipping region
gdk_gc_set_clip_region( gc, m_currentClippingRegion.GetRegion() );
gdk_gc_set_clip_origin( gc, -x, -y );