void wxListHeaderData::GetItem( wxListItem& item )
{
- item.m_mask = m_mask;
- item.m_text = m_text;
- item.m_image = m_image;
- item.m_format = m_format;
- item.m_width = m_width;
- item.m_state = m_state;
+ long mask = item.m_mask;
+ if ( !mask )
+ {
+ // by default, get everything for backwards compatibility
+ mask = -1;
+ }
+
+ if ( mask & wxLIST_MASK_STATE )
+ item.m_state = m_state;
+ if ( mask & wxLIST_MASK_TEXT )
+ item.m_text = m_text;
+ if ( mask & wxLIST_MASK_IMAGE )
+ item.m_image = m_image;
+ if ( mask & wxLIST_MASK_WIDTH )
+ item.m_width = m_width;
+ if ( mask & wxLIST_MASK_FORMAT )
+ item.m_format = m_format;
}
int wxListHeaderData::GetImage() const
}
}
+ // Update drag events counter first as we must do it even if the mouse is
+ // not on any item right now as we must keep count in case we started
+ // dragging from the empty control area but continued to do it over a valid
+ // item -- in this situation we must not start dragging this item.
if (event.Dragging())
- {
- if (m_dragCount == 0)
- {
- // we have to report the raw, physical coords as we want to be
- // able to call HitTest(event.m_pointDrag) from the user code to
- // get the item being dragged
- m_dragStart = event.GetPosition();
- }
-
m_dragCount++;
-
- if (m_dragCount != 3)
- return;
-
- int command = event.RightIsDown() ? wxEVT_COMMAND_LIST_BEGIN_RDRAG
- : wxEVT_COMMAND_LIST_BEGIN_DRAG;
-
- wxListEvent le( command, GetParent()->GetId() );
- le.SetEventObject( GetParent() );
- le.m_item.m_itemId =
- le.m_itemIndex = m_lineLastClicked;
- le.m_pointDrag = m_dragStart;
- GetParent()->GetEventHandler()->ProcessEvent( le );
-
- return;
- }
else
- {
m_dragCount = 0;
- }
+ // The only mouse event that can be generated without any valid item is
+ // wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK as it can be useful to have a global
+ // popup menu for the list control itself which should be shown even when
+ // the user clicks outside of any item.
if ( !hitResult )
{
// outside of any item
return;
}
+ if ( event.Dragging() )
+ {
+ if (m_dragCount == 1)
+ {
+ // we have to report the raw, physical coords as we want to be
+ // able to call HitTest(event.m_pointDrag) from the user code to
+ // get the item being dragged
+ m_dragStart = event.GetPosition();
+ }
+
+ if (m_dragCount != 3)
+ return;
+
+ int command = event.RightIsDown() ? wxEVT_COMMAND_LIST_BEGIN_RDRAG
+ : wxEVT_COMMAND_LIST_BEGIN_DRAG;
+
+ SendNotify( m_lineLastClicked, command, m_dragStart );
+
+ return;
+ }
+
bool forceClick = false;
if (event.ButtonDClick())
{