virtual ~wxListHeaderWindow();
+ // We never need focus as we don't have any keyboard interface.
+ virtual bool AcceptsFocus() const { return false; }
+
void DrawCurrent();
void AdjustDC( wxDC& dc );
void OnPaint( wxPaintEvent &event );
void OnMouse( wxMouseEvent &event );
- void OnSetFocus( wxFocusEvent &event );
// needs refresh
bool m_dirty;