#include "wx/defs.h"
#include "wx/object.h"
-#include "wx/imaglist.h"
+#include "wx/generic/imaglist.h"
+
#include "wx/control.h"
#include "wx/timer.h"
#include "wx/dcclient.h"
#include "wx/scrolwin.h"
#include "wx/settings.h"
+#include "wx/listbase.h"
#if wxUSE_DRAG_AND_DROP
class WXDLLEXPORT wxDropTarget;
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl);
};
+#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+/*
+ * wxListCtrl has to be a real class or we have problems with
+ * the run-time information.
+ */
-#endif // __LISTCTRLH_G__
+class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
+{
+ DECLARE_DYNAMIC_CLASS(wxListCtrl)
-// vi:sts=4:sw=4:et
+public:
+ wxListCtrl() {}
+
+ wxListCtrl(wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxLC_ICON,
+ const wxValidator &validator = wxDefaultValidator,
+ const wxString &name = "listctrl" )
+ : wxGenericListCtrl(parent, id, pos, size, style, validator, name)
+ {
+ }
+};
+#endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__
+
+#endif // __LISTCTRLH_G__