0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- int idx = m_color.pixel;
- colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
-
- if (colMapAllocCounter[ idx ] == 0)
- gdk_colormap_free_colors( m_colormap, &m_color, 1 );
+ unsigned long pixel = m_color.pixel;
+ XFreeColors( wxGlobalDisplay(), (Colormap) m_colormap, &pixel, 1, 0 );
-wxColour::wxColour( unsigned char red, unsigned char green, unsigned char blue )
-{
- m_refData = new wxColourRefData();
- M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
- M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
- M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
- M_COLDATA->m_color.pixel = 0;
-}
-
-void wxColour::InitFromName( const wxString &colourName )
-{
- wxNode *node = (wxNode *) NULL;
- if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
- {
- wxColour *col = (wxColour*)node->Data();
- UnRef();
- if (col) Ref( *col );
- }
- else
- {
- m_refData = new wxColourRefData();
- if (!XParseColor( wxGlobalDisplay(), (Colormap) M_COLDATA->m_colormap, colourName.mb_str(), &M_COLDATA->m_color ))
- {
- // VZ: asserts are good in general but this one is triggered by
- // calling wxColourDatabase::FindColour() with an
- // unrecognized colour name and this can't be avoided from the
- // user code, so don't give it here
- //
- // a better solution would be to changed code in FindColour()
-
- //wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
-
- delete m_refData;
- m_refData = (wxObjectRefData *) NULL;
- }
- }
-}
-
+
+bool wxColour::FromString(const wxChar *name)
+{
+ Display *dpy = wxGlobalDisplay();
+ WXColormap colormap = wxTheApp->GetMainColormap( dpy );
+ XColor xcol;
+ if ( XParseColor( dpy, (Colormap)colormap, name , &xcol ) )
+ {
+ UnRef();
+
+ m_refData = new wxColourRefData;
+ M_COLDATA->m_colormap = colormap;
+ M_COLDATA->m_color = xcol;
+ return true;
+ }
+
+ return wxColourBase::FromString(name);
+}