#include "wx/wxprec.h"
#include "wx/colour.h"
-#include "wx/gdicmn.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
+#endif
+
#include "wx/gtk1/private.h"
#include <gdk/gdk.h>
FreeColour();
- if ( (cmap->visual->type == GDK_VISUAL_GRAYSCALE) ||
- (cmap->visual->type == GDK_VISUAL_PSEUDO_COLOR) )
+ GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;
+ if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
+ (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
{
m_hasPixel = gdk_colormap_alloc_color( cmap, &m_color, FALSE, TRUE );
int idx = m_color.pixel;
IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
-wxColour::wxColour( unsigned char red, unsigned char green, unsigned char blue )
-{
- m_refData = new wxColourRefData();
- M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
- M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
- M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
- M_COLDATA->m_color.pixel = 0;
-}
-
-/* static */
-wxColour wxColour::CreateByName(const wxString& name)
-{
- wxColour col;
-
- GdkColor colGDK;
- if ( gdk_color_parse( wxGTK_CONV( name ), &colGDK ) )
- {
- wxColourRefData *refData = new wxColourRefData;
- refData->m_color = colGDK;
- col.m_refData = refData;
- }
-
- return col;
-}
-
-
-void wxColour::InitFromName( const wxString &colourName )
-{
- // check the cache first
- wxColour col;
- if ( wxTheColourDatabase )
- {
- col = wxTheColourDatabase->Find(colourName);
- }
-
- if ( !col.Ok() )
- {
- col = CreateByName(colourName);
- }
-
- if ( col.Ok() )
- {
- *this = col;
- }
- else
- {
- wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
- }
-}
-
wxColour::~wxColour()
{
}
return new wxColourRefData(*(wxColourRefData *)data);
}
-void wxColour::Set( unsigned char red, unsigned char green, unsigned char blue )
+void wxColour::InitWith( unsigned char red, unsigned char green, unsigned char blue )
{
AllocExclusive();
return &M_COLDATA->m_color;
}
+
+bool wxColour::FromString(const wxChar *str)
+{
+ GdkColor colGDK;
+ if ( gdk_color_parse( str, &colGDK ) )
+ {
+ UnRef();
+
+ m_refData = new wxColourRefData;
+ M_COLDATA->m_color = colGDK;
+ return true;
+ }
+
+ return wxColourBase::FromString(str);
+}