]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/opengl/penguin/penguin.cpp
Implement watching directory correctly in MSW wxFileSystemWatcher.
[wxWidgets.git] / samples / opengl / penguin / penguin.cpp
index aa01dc0ccbb95481e667e05a35a1894bb7f99e14..a50f6dfd4d10227e6517607f5028100a55b8825c 100644 (file)
@@ -223,7 +223,7 @@ void TestGLCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
 void TestGLCanvas::LoadDXF(const wxString& filename)
 {
     wxFileInputStream stream(filename);
 void TestGLCanvas::LoadDXF(const wxString& filename)
 {
     wxFileInputStream stream(filename);
-    if (stream.Ok())
+    if (stream.IsOk())
 #if wxUSE_ZLIB
     {
         if (filename.Right(3).Lower() == wxT(".gz"))
 #if wxUSE_ZLIB
     {
         if (filename.Right(3).Lower() == wxT(".gz"))