MyFrame *frame = new MyFrame(wxT("Drawing sample"),
wxDefaultPosition, wxSize(550, 840));
- // Show it and tell the application that it's our main window
+ // Show it
frame->Show(true);
- SetTopWindow(frame);
if ( !LoadImages() )
{
void MyApp::DeleteBitmaps()
{
- delete gs_bmpNoMask;
- delete gs_bmpWithColMask;
- delete gs_bmpMask;
- delete gs_bmpWithMask;
- delete gs_bmp4;
- delete gs_bmp4_mono;
- delete gs_bmp36;
-
- gs_bmpNoMask = NULL;
- gs_bmpWithColMask = NULL;
- gs_bmpMask = NULL;
- gs_bmpWithMask = NULL;
- gs_bmp4 = NULL;
- gs_bmp4_mono = NULL;
- gs_bmp36 = NULL;
+ wxDELETE(gs_bmpNoMask);
+ wxDELETE(gs_bmpWithColMask);
+ wxDELETE(gs_bmpMask);
+ wxDELETE(gs_bmpWithMask);
+ wxDELETE(gs_bmp4);
+ wxDELETE(gs_bmp4_mono);
+ wxDELETE(gs_bmp36);
}
// ----------------------------------------------------------------------------
y += HEIGHT;
dc.SetBrush(wxBrush(*wxRED, wxCROSSDIAG_HATCH));
dc.DrawRectangle(x, y, WIDTH, HEIGHT);
- dc.DrawText(wxT("Hatched red"), x + 10, y + 10);
+ dc.DrawText(wxT("Diagonally hatched red"), x + 10, y + 10);
+
+ y += HEIGHT;
+ dc.SetBrush(wxBrush(*wxBLUE, wxCROSS_HATCH));
+ dc.DrawRectangle(x, y, WIDTH, HEIGHT);
+ dc.DrawText(wxT("Cross hatched blue"), x + 10, y + 10);
+
+ y += HEIGHT;
+ dc.SetBrush(wxBrush(*wxCYAN, wxVERTICAL_HATCH));
+ dc.DrawRectangle(x, y, WIDTH, HEIGHT);
+ dc.DrawText(wxT("Vertically hatched cyan"), x + 10, y + 10);
+
+ y += HEIGHT;
+ dc.SetBrush(wxBrush(*wxBLACK, wxHORIZONTAL_HATCH));
+ dc.DrawRectangle(x, y, WIDTH, HEIGHT);
+ dc.DrawText(wxT("Horizontally hatched black"), x + 10, y + 10);
y += HEIGHT;
dc.SetBrush(wxBrush(*gs_bmpMask));
// rectangle above)
//dc.SetBrush( *wxTRANSPARENT_BRUSH );
- if (m_smile_bmp.Ok())
+ if (m_smile_bmp.IsOk())
dc.DrawBitmap(m_smile_bmp, x + rectSize - 20, rectSize - 10, true);
dc.SetBrush( *wxBLACK_BRUSH );
wxCoord height;
wxCoord descent;
dc.GetTextExtent( wxT("This is Swiss 18pt text."), &length, &height, &descent );
- text.Printf( wxT("Dimensions are length %ld, height %ld, descent %ld"), length, height, descent );
+ text.Printf( wxT("Dimensions are length %d, height %d, descent %d"), length, height, descent );
dc.DrawText( text, 110, 80 );
text.Printf( wxT("CharHeight() returns: %d"), dc.GetCharHeight() );
y += height;
dc.DrawRectangle( 110, y, 100, height );
dc.DrawText( wxT("Another visible text"), 110, y );
+
+ y += height;
+ dc.DrawText("And\nmore\ntext on\nmultiple\nlines", 110, y);
}
static const struct
dc.SetBrush( *wxGREY_BRUSH );
dc.DrawRectangle( x, y, 310, 310 );
- if (m_smile_bmp.Ok())
+ if (m_smile_bmp.IsOk())
{
dc.DrawBitmap( m_smile_bmp, x + 150, y + 150, true );
dc.DrawBitmap( m_smile_bmp, x + 130, y + 10, true );
m_owner->PrepareDC(dc);
dc.SetBackgroundMode( m_owner->m_backgroundMode );
- if ( m_owner->m_backgroundBrush.Ok() )
+ if ( m_owner->m_backgroundBrush.IsOk() )
dc.SetBackground( m_owner->m_backgroundBrush );
- if ( m_owner->m_colourForeground.Ok() )
+ if ( m_owner->m_colourForeground.IsOk() )
dc.SetTextForeground( m_owner->m_colourForeground );
- if ( m_owner->m_colourBackground.Ok() )
+ if ( m_owner->m_colourBackground.IsOk() )
dc.SetTextBackground( m_owner->m_colourBackground );
if ( m_owner->m_textureBackground) {
- if ( ! m_owner->m_backgroundBrush.Ok() ) {
+ if ( ! m_owner->m_backgroundBrush.IsOk() ) {
wxColour clr(0,128,0);
wxBrush b(clr, wxSOLID);
dc.SetBackground(b);
m_overlay.Reset();
m_rubberBand = false;
- int x,y,xx,yy ;
- event.GetPosition(&x,&y);
- CalcUnscrolledPosition( x, y, &xx, &yy );
-
- wxString str;
- str.Printf( wxT("Rectangle selection from %d,%d to %d,%d"),
- m_anchorpoint.x, m_anchorpoint.y , (int)xx, (int)yy );
- wxMessageBox( str , wxT("Rubber-Banding") );
+ wxPoint endpoint = CalcUnscrolledPosition(event.GetPosition());
+ // Don't pop up the message box if nothing was actually selected.
+ if ( endpoint != m_anchorpoint )
+ {
+ wxLogMessage("Selected rectangle from (%d, %d) to (%d, %d)",
+ m_anchorpoint.x, m_anchorpoint.y,
+ endpoint.x, endpoint.y);
+ }
}
}
case Colour_Background:
{
wxColour col = SelectColour();
- if ( col.Ok() )
+ if ( col.IsOk() )
{
m_backgroundBrush.SetColour(col);
}