#pragma hdrstop
#endif
+#if wxUSE_MENUS
+
#ifndef WX_PRECOMP
#include "wx/frame.h"
#include "wx/menu.h"
static const int idMenuTitle = -2;
// ----------------------------------------------------------------------------
-// macros
+// private functions
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
-IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxWindow)
+// make the given menu item default
+static void SetDefaultMenuItem(HMENU hmenu, UINT id)
+{
+ MENUITEMINFO mii;
+ wxZeroMemory(mii);
+ mii.cbSize = sizeof(MENUITEMINFO);
+ mii.fMask = MIIM_STATE;
+ mii.fState = MFS_DEFAULT;
+
+ if ( !::SetMenuItemInfo(hmenu, id, FALSE, &mii) )
+ {
+ wxLogLastError(wxT("SetMenuItemInfo"));
+ }
+}
// ============================================================================
// implementation
// ============================================================================
+IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxWindow)
+
// ---------------------------------------------------------------------------
// wxMenu construction, adding and removing menu items
// ---------------------------------------------------------------------------
void wxMenu::Init()
{
m_doBreak = FALSE;
+ m_startRadioGroup = -1;
// create the menu
m_hMenu = (WXHMENU)CreatePopupMenu();
m_doBreak = TRUE;
}
+void wxMenu::Attach(wxMenuBarBase *menubar)
+{
+ wxMenuBase::Attach(menubar);
+
+ EndRadioGroup();
+}
+
#if wxUSE_ACCEL
int wxMenu::FindAccel(int id) const
if ( accel )
m_accels[n] = accel;
else
- m_accels.Remove(n);
+ m_accels.RemoveAt(n);
}
if ( IsAttached() )
return FALSE;
}
- else
- {
- // if we just appended the title, highlight it
+
+ // if we just appended the title, highlight it
#ifdef __WIN32__
- if ( (int)id == idMenuTitle )
+ if ( (int)id == idMenuTitle )
+ {
+ // visually select the menu title
+ SetDefaultMenuItem(GetHmenu(), id);
+ }
+#endif // __WIN32__
+
+ // if we're already attached to the menubar, we must update it
+ if ( IsAttached() && m_menuBar->IsAttached() )
+ {
+ m_menuBar->Refresh();
+ }
+
+ return TRUE;
+}
+
+void wxMenu::EndRadioGroup()
+{
+ // we're not inside a radio group any longer
+ m_startRadioGroup = -1;
+}
+
+bool wxMenu::DoAppend(wxMenuItem *item)
+{
+ wxCHECK_MSG( item, FALSE, _T("NULL item in wxMenu::DoAppend") );
+
+ bool check = FALSE;
+
+ if ( item->GetKind() == wxITEM_RADIO )
+ {
+ int count = GetMenuItemCount();
+
+ if ( m_startRadioGroup == -1 )
+ {
+ // start a new radio group
+ m_startRadioGroup = count;
+
+ // for now it has just one element
+ item->SetAsRadioGroupStart();
+ item->SetRadioGroupEnd(m_startRadioGroup);
+
+ // ensure that we have a checked item in the radio group
+ check = TRUE;
+ }
+ else // extend the current radio group
{
- // visually select the menu title
- MENUITEMINFO mii;
- mii.cbSize = sizeof(mii);
- mii.fMask = MIIM_STATE;
- mii.fState = MFS_DEFAULT;
+ // we need to update its end item
+ item->SetRadioGroupStart(m_startRadioGroup);
+ wxMenuItemList::Node *node = GetMenuItems().Item(m_startRadioGroup);
- if ( !SetMenuItemInfo(GetHmenu(), (unsigned)id, FALSE, &mii) )
+ if ( node )
{
- wxLogLastError(wxT("SetMenuItemInfo"));
+ node->GetData()->SetRadioGroupEnd(count);
+ }
+ else
+ {
+ wxFAIL_MSG( _T("where is the radio group start item?") );
}
}
-#endif // __WIN32__
+ }
+ else // not a radio item
+ {
+ EndRadioGroup();
+ }
- // if we're already attached to the menubar, we must update it
- if ( IsAttached() )
- {
- m_menuBar->Refresh();
- }
+ if ( !wxMenuBase::DoAppend(item) || !DoInsertOrAppend(item) )
+ {
+ return FALSE;
+ }
- return TRUE;
+ if ( check )
+ {
+ // check the item initially
+ item->Check(TRUE);
}
-}
-bool wxMenu::DoAppend(wxMenuItem *item)
-{
- return wxMenuBase::DoAppend(item) && DoInsertOrAppend(item);
+ return TRUE;
}
bool wxMenu::DoInsert(size_t pos, wxMenuItem *item)
{
delete m_accels[n];
- m_accels.Remove(n);
+ m_accels.RemoveAt(n);
}
//else: this item doesn't have an accel, nothing to do
#endif // wxUSE_ACCEL
wxLogLastError(wxT("RemoveMenu"));
}
- if ( IsAttached() )
+ if ( IsAttached() && m_menuBar->IsAttached() )
{
// otherwise, the chane won't be visible
m_menuBar->Refresh();
// put the title string in bold face
if ( !m_title.IsEmpty() )
{
- MENUITEMINFO mii;
- mii.cbSize = sizeof(mii);
- mii.fMask = MIIM_STATE;
- mii.fState = MFS_DEFAULT;
-
- if ( !SetMenuItemInfo(hMenu, (unsigned)idMenuTitle, FALSE, &mii) )
- {
- wxLogLastError(wxT("SetMenuItemInfo"));
- }
+ SetDefaultMenuItem(GetHmenu(), (UINT)idMenuTitle);
}
#endif // Win32
}
// NB: VC++ generates wrong assembler for `if ( id != idMenuTitle )'!!
if ( id != (WXWORD)idMenuTitle )
{
- wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
- event.SetEventObject( this );
- event.SetId( id );
-
// VZ: previosuly, the command int was set to id too which was quite
// useless anyhow (as it could be retrieved using GetId()) and
// uncompatible with wxGTK, so now we use the command int instead
// to pass the checked status
- event.SetInt(::GetMenuState(GetHmenu(), id, MF_BYCOMMAND) & MF_CHECKED);
-
- ProcessCommand(event);
+ SendEvent(id, ::GetMenuState(GetHmenu(), id, MF_BYCOMMAND) & MF_CHECKED);
}
return TRUE;
}
-bool wxMenu::ProcessCommand(wxCommandEvent & event)
-{
- bool processed = FALSE;
-
-#if wxUSE_MENU_CALLBACK
- // Try a callback
- if (m_callback)
- {
- (void)(*(m_callback))(*this, event);
- processed = TRUE;
- }
-#endif // wxUSE_MENU_CALLBACK
-
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
- {
- processed = GetEventHandler()->ProcessEvent(event);
- }
-
- // Try the window the menu was popped up from (and up through the
- // hierarchy)
- wxWindow *win = GetInvokingWindow();
- if ( !processed && win )
- processed = win->GetEventHandler()->ProcessEvent(event);
-
- return processed;
-}
-
// ---------------------------------------------------------------------------
// other
// ---------------------------------------------------------------------------
-void wxMenu::Attach(wxMenuBar *menubar)
-{
- // menu can be in at most one menubar because otherwise they would both
- // delete the menu pointer
- wxASSERT_MSG( !m_menuBar, wxT("menu belongs to 2 menubars, expect a crash") );
-
- m_menuBar = menubar;
-}
-
-void wxMenu::Detach()
-{
- wxASSERT_MSG( m_menuBar, wxT("can't detach menu if it's not attached") );
-
- m_menuBar = NULL;
-}
-
wxWindow *wxMenu::GetWindow() const
{
if ( m_invokingWindow != NULL )
void wxMenuBar::Init()
{
m_eventHandler = this;
- m_menuBarFrame = NULL;
m_hMenu = 0;
}
{
wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
- DrawMenuBar(GetHwndOf(m_menuBarFrame));
+ DrawMenuBar(GetHwndOf(GetFrame()));
}
WXHMENU wxMenuBar::Create()
{
wxMenu *menuOld = wxMenuBarBase::Replace(pos, menu, title);
if ( !menuOld )
- return FALSE;
+ return NULL;
+
m_titles[pos] = title;
if ( IsAttached() )
m_titles.Insert(title, pos);
- menu->Attach(this);
-
if ( IsAttached() )
{
if ( !::InsertMenu(GetHmenu(), pos,
if ( !wxMenuBarBase::Append(menu, title) )
return FALSE;
- menu->Attach(this);
-
m_titles.Add(title);
if ( IsAttached() )
wxLogLastError(wxT("RemoveMenu"));
}
- menu->Detach();
-
#if wxUSE_ACCEL
if ( menu->HasAccels() )
{
void wxMenuBar::Attach(wxFrame *frame)
{
-// wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
-
- m_menuBarFrame = frame;
+ wxMenuBarBase::Attach(frame);
#if wxUSE_ACCEL
RebuildAccelTable();
void wxMenuBar::Detach()
{
-// ::DestroyMenu((HMENU)m_hMenu);
m_hMenu = (WXHMENU)NULL;
- m_menuBarFrame = NULL;
-}
-
-
-// ---------------------------------------------------------------------------
-// wxMenuBar searching for menu items
-// ---------------------------------------------------------------------------
-
-// Find the itemString in menuString, and return the item id or wxNOT_FOUND
-int wxMenuBar::FindMenuItem(const wxString& menuString,
- const wxString& itemString) const
-{
- wxString menuLabel = wxStripMenuCodes(menuString);
- size_t count = GetMenuCount();
- for ( size_t i = 0; i < count; i++ )
- {
- wxString title = wxStripMenuCodes(m_titles[i]);
- if ( menuLabel == title )
- return m_menus[i]->FindItem(itemString);
- }
-
- return wxNOT_FOUND;
-}
-
-wxMenuItem *wxMenuBar::FindItem(int id, wxMenu **itemMenu) const
-{
- if ( itemMenu )
- *itemMenu = NULL;
-
- wxMenuItem *item = NULL;
- size_t count = GetMenuCount();
- for ( size_t i = 0; !item && (i < count); i++ )
- {
- item = m_menus[i]->FindItem(id, itemMenu);
- }
- return item;
+ wxMenuBarBase::Detach();
}
+#endif // wxUSE_MENUS