// Name: encconv.h
// Purpose: interface of wxEncodingConverter
// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxEncodingConverter
This class is capable of converting strings between two 8-bit encodings/charsets.
- It can also convert from/to Unicode (but only if you compiled wxWidgets
- with @c wxUSE_WCHAR_T set to 1).
+ It can also convert from/to Unicode.
Only a limited subset of encodings is supported by wxEncodingConverter:
@c wxFONTENCODING_ISO8859_1..15, @c wxFONTENCODING_CP1250..1257 and
considered a lossless operation.
@note You must call Init() before using this method!
-
- @note wchar_t versions of the method are not available if wxWidgets was
- compiled with @c wxUSE_WCHAR_T set to 0.
*/
bool Convert(const char* input, char* output) const;
bool Convert(const wchar_t* input, wchar_t* output) const;
bool Convert(const wchar_t* input, char* output) const;
/**
- Convert input string according to settings passed to Init() in-place,
- i.e. write the result to the same memory area.
+ Convert input string according to settings passed to Init() in-place.
+
+ With this overload, the conversion result is written to the same memory
+ area from which the input is read.
See the Convert(const char*,char*) const overload for more info.
*/
bool Convert(char* str) const;
+
+ /**
+ Convert input string according to settings passed to Init() in-place.
+
+ With this overload, the conversion result is written to the same memory
+ area from which the input is read.
+
+ See the Convert(const wchar_t*,wchar_t*) const overload for more info.
+ */
bool Convert(wchar_t* str) const;
/**