/////////////////////////////////////////////////////////////////////////////
-// Name: laywin.h
+// Name: wx/generic/laywin.h
// Purpose: Implements a simple layout algorithm, plus
// wxSashLayoutWindow which is an example of a window with
// layout-awareness (via event handlers). This is suited to
class WXDLLIMPEXP_FWD_ADV wxQueryLayoutInfoEvent;
class WXDLLIMPEXP_FWD_ADV wxCalculateLayoutEvent;
-wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent )
-wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent )
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
enum wxLayoutOrientation
{
wxEVENT_HANDLER_CAST( wxQueryLayoutInfoEventFunction, func )
#define EVT_QUERY_LAYOUT_INFO(func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_LAYOUT_INFO, wxID_ANY, wxID_ANY, wxQueryLayoutInfoEventHandler( func ), NULL ),
+ wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_LAYOUT_INFO, wxID_ANY, wxID_ANY, wxQueryLayoutInfoEventHandler( func ), NULL ),
/*
* This event is used to take a bite out of the available client area.
#define wxCalculateLayoutEventHandler( func ) wxEVENT_HANDLER_CAST(wxCalculateLayoutEventFunction, func)
#define EVT_CALCULATE_LAYOUT(func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_CALCULATE_LAYOUT, wxID_ANY, wxID_ANY, wxCalculateLayoutEventHandler( func ), NULL ),
+ wxDECLARE_EVENT_TABLE_ENTRY( wxEVT_CALCULATE_LAYOUT, wxID_ANY, wxID_ANY, wxCalculateLayoutEventHandler( func ), NULL ),
#if wxUSE_SASH
#if wxUSE_MDI_ARCHITECTURE
// The MDI client window is sized to whatever's left over.
- bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = (wxRect*) NULL);
+ bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = NULL);
#endif // wxUSE_MDI_ARCHITECTURE
// mainWindow is sized to whatever's left over. This function for backward
// compatibility; use LayoutWindow.
- bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL);
+ bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = NULL);
// mainWindow is sized to whatever's left over.
- bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);
+ bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = NULL);
};
#endif