+ clientSize.y -= GetBuffer().GetBottomMargin();
+
+ if (GetWindowStyle() & wxRE_CENTRE_CARET)
+ {
+ int y = rect.y - GetClientSize().y/2;
+ int yUnits = (int) (0.5 + ((float) y)/(float) ppuY);
+ if (y >= 0 && (y + clientSize.y) < GetBuffer().GetCachedSize().y)
+ {
+ if (startYUnits != yUnits)
+ {
+ SetScrollbars(ppuX, ppuY, sxUnits, syUnits, 0, yUnits);
+ scrolled = true;
+ }
+#if !wxRICHTEXT_USE_OWN_CARET
+ if (scrolled)
+#endif
+ PositionCaret();
+
+ return scrolled;
+ }
+ }