const wxEventType wxEVT_INIT_DIALOG = wxEVT_FIRST + 437;
const wxEventType wxEVT_IDLE = wxEVT_FIRST + 438;
const wxEventType wxEVT_UPDATE_UI = wxEVT_FIRST + 439;
+
/* System misc. */
const wxEventType wxEVT_END_PROCESS = wxEVT_FIRST + 440;
+ /* Dial up events */
+const wxEventType wxEVT_DIALUP_CONNECTED = wxEVT_FIRST + 450;
+const wxEventType wxEVT_DIALUP_DISCONNECTED = wxEVT_FIRST + 451;
+
/* Generic command events */
/* Note: a click is a higher-level event than button down/up */
const wxEventType wxEVT_COMMAND_LEFT_CLICK = wxEVT_FIRST + 500;
const wxEventType wxEVT_COMMAND_SPLITTER_DOUBLECLICKED = wxEVT_FIRST + 852;
const wxEventType wxEVT_COMMAND_SPLITTER_UNSPLIT = wxEVT_FIRST + 853;
+/* Wizard events */
+const wxEventType wxEVT_WIZARD_PAGE_CHANGED = wxEVT_FIRST + 900;
+const wxEventType wxEVT_WIZARD_PAGE_CHANGING = wxEVT_FIRST + 901;
+const wxEventType wxEVT_WIZARD_CANCEL = wxEVT_FIRST + 902;
+
const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
/* Compatibility */
wxEVT_PAINT_ICON
*/
+#if defined(__WXDEBUG__) && defined(__WXMSW__)
+ // see comments in src/msw/dcclient.cpp where g_isPainting is defined
+ extern int g_isPainting;
+#endif // debug
+
class WXDLLEXPORT wxPaintEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxPaintEvent)
public:
- wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; }
+ wxPaintEvent(int Id = 0)
+ {
+ m_eventType = wxEVT_PAINT;
+ m_id = Id;
+
+#if defined(__WXDEBUG__) && defined(__WXMSW__)
+ // set the internal flag for the duration of processing of WM_PAINT
+ g_isPainting++;
+#endif // debug
+ }
+
+#if defined(__WXDEBUG__) && defined(__WXMSW__)
+ ~wxPaintEvent()
+ {
+ g_isPainting--;
+ }
+#endif // debug
};
// Erase background event class
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) ||
- (GetEventType() == wxEVT_JOY_BUTTON_DOWN)); }
+ (GetEventType() == wxEVT_JOY_BUTTON_UP)); }
// Was it a move event?
bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
virtual void OnCommand(wxWindow& WXUNUSED(win),
wxCommandEvent& WXUNUSED(event))
{
+ wxFAIL_MSG(_T("shouldn't be called any more"));
}
- // Called if child control has no
- // callback function
- // Default behaviour
+ // Called if child control has no callback function
virtual long Default()
{ return GetNextHandler() ? GetNextHandler()->Default() : 0; };
#endif // WXWIN_COMPATIBILITY_2