// Modified by:
// Created: 30.07.2001
// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STACK_H_
#include "wx/vector.h"
-#define WX_DECLARE_STL_STACK(obj, cls)\
+#define WX_DECLARE_STACK(obj, cls)\
class cls : public wxVectorBase\
{\
- WX_DECLARE_STL_VECTORBASE(obj, cls);\
+ WX_DECLARE_VECTORBASE(obj, cls);\
public:\
- void push(const obj& o)\
- {\
- bool rc = Alloc(size() + 1);\
- wxASSERT(rc);\
- Append(new obj(o));\
- };\
+ void push(const obj& o)\
+ {\
+ bool rc = Alloc(size() + 1);\
+ wxASSERT(rc);\
+ Append(new obj(o));\
+ };\
\
- void pop()\
- {\
- RemoveAt(size() - 1);\
- };\
+ void pop()\
+ {\
+ RemoveAt(size() - 1);\
+ };\
\
- obj& top()\
- {\
- return *(obj *) GetItem(size() - 1);\
- };\
- const obj& top() const\
- {\
- return *(obj *) GetItem(size() - 1);\
- };\
+ obj& top()\
+ {\
+ return *(obj *) GetItem(size() - 1);\
+ };\
+ const obj& top() const\
+ {\
+ return *(obj *) GetItem(size() - 1);\
+ };\
}
#endif // _WX_STACK_H_