// the same for delayed initialization
- // VZ: wouldn't it be better to call this Create() for consistency with
- // all GUI classes? Personally, I like Set() more than Assign() too
-
void Assign(const wxFileName& filepath);
+
void Assign(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
+
+ void Assign(const wxString& volume,
+ const wxString& path,
+ const wxString& name,
+ const wxString& ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
void Assign(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
+
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
- wxPathFormat format = wxPATH_NATIVE);
- void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE)
- { Assign(dir, _T(""), format); }
+ wxPathFormat format = wxPATH_NATIVE)
+ {
+ // empty volume
+ Assign(_T(""), path, name, ext, format);
+ }
+
+ void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
// assorted assignment operators
// various file/dir operations
// retrieve the value of the current working directory
- void AssignCwd();
- static wxString GetCwd();
+ void AssignCwd(const wxString& volume = wxEmptyString);
+ static wxString GetCwd(const wxString& volume = wxEmptyString);
// change the current working directory
bool SetCwd();
{ return *this == wxFileName(filename); }
// Tests
+
+ // are the file names of this type cases sensitive?
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
- bool IsRelative( wxPathFormat format = wxPATH_NATIVE );
+
+ // is this filename absolute?
bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE );
+ // is this filename relative?
+ bool IsRelative( wxPathFormat format = wxPATH_NATIVE )
+ { return !IsAbsolute(format); }
+
+ // Information about path format
+
+ // get the string separating the volume from the path for this format
+ static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
+
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
// Other accessors
void SetExt( const wxString &ext ) { m_ext = ext; }
wxString GetExt() const { return m_ext; }
- bool HasExt() const { return !m_ext.IsEmpty(); }
+ bool HasExt() const { return !m_ext.empty(); }
void SetName( const wxString &name ) { m_name = name; }
wxString GetName() const { return m_name; }
- bool HasName() const { return !m_name.IsEmpty(); }
+ bool HasName() const { return !m_name.empty(); }
+
+ void SetVolume( const wxString &volume ) { m_volume = volume; }
+ wxString GetVolume() const { return m_volume; }
+ bool HasVolume() const { return !m_volume.empty(); }
// full name is the file name + extension (but without the path)
void SetFullName(const wxString& fullname);
wxString GetFullName() const;
- const wxArrayString &GetDirs() const { return m_dirs; }
+ const wxArrayString& GetDirs() const { return m_dirs; }
// Construct path only - possibly with the trailing separator
wxString GetPath( bool add_separator = FALSE,
// get the canonical path format for this platform
static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
- // split a fullpath into path, (base) name and ext (all of the pointers
- // can be NULL)
+ // split a fullpath into the volume, path, (base) name and extension
+ // (all of the pointers can be NULL)
+ static void SplitPath(const wxString& fullpath,
+ wxString *volume,
+ wxString *path,
+ wxString *name,
+ wxString *ext,
+ wxPathFormat format = wxPATH_NATIVE);
+
+ // compatibility version
static void SplitPath(const wxString& fullpath,
wxString *path,
wxString *name,
wxPathFormat format = wxPATH_NATIVE);
private:
+ // the drive/volume/device specification (always empty for Unix)
+ wxString m_volume;
+
// the path components of the file
wxArrayString m_dirs;