@class wxEditableListBox
@wxheader{editlbox.h}
- An editable listbox is composite control that lets the
- user easily enter, delete and reorder a list of strings.
+ An editable listbox is composite control that lets the user easily enter,
+ delete and reorder a list of strings.
@beginStyleTable
- @style{wxEL_ALLOW_NEW}:
+ @style{wxEL_ALLOW_NEW}
Allows the user to enter new strings.
- @style{wxEL_ALLOW_EDIT}:
+ @style{wxEL_ALLOW_EDIT}
Allows the user to edit existing strings.
- @style{wxEL_ALLOW_DELETE}:
+ @style{wxEL_ALLOW_DELETE}
Allows the user to delete existing strings.
- @style{wxEL_NO_REORDER}:
+ @style{wxEL_NO_REORDER}
Does not allow the user to reorder the strings.
- @style{wxEL_DEFAULT_STYLE}:
- wxEL_ALLOW_NEW|wxEL_ALLOW_EDIT|wxEL_ALLOW_DELETE
+ @style{wxEL_DEFAULT_STYLE}
+ Default style: wxEL_ALLOW_NEW|wxEL_ALLOW_EDIT|wxEL_ALLOW_DELETE.
@endStyleTable
@library{wxadv}
- @category{FIXME}
+ @category{ctrl}
@see wxListBox
*/
class wxEditableListBox : public wxPanel
{
public:
- //@{
+ /**
+ Default ctor.
+ */
+ wxEditableListBox();
+
/**
Constructor, creating and showing a list box.
@param pos
Window position.
@param size
- Window size. If wxDefaultSize is specified then the window is
- sized
+ Window size. If wxDefaultSize is specified then the window is sized
appropriately.
@param style
Window style. See wxEditableListBox.
@see Create()
*/
- wxEditableListBox();
wxEditableListBox(wxWindow* parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxEL_DEFAULT_STYLE,
const wxString& name = "editableListBox");
- //@}
/**
Destructor, destroying the list box.
~wxEditableListBox();
/**
- Creates the editable listbox for two-step construction. See wxEditableListBox()
- for further details.
+ Creates the editable listbox for two-step construction.
+ See wxEditableListBox() for further details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& label,
Replaces current contents with given strings.
*/
void SetStrings(const wxArrayString& strings);
+
+
+ /**
+ Returns in the given array the current contents of the control
+ (the array will be erased before control's contents are appended).
+ */
+ void GetSelections(wxArrayString& strings) const;
};