public:
wxCollapsiblePaneBase() {}
- virtual void Expand()
- { Collapse(false); }
-
virtual void Collapse(bool collapse = true) = 0;
+ void Expand() { Collapse(false); }
+
virtual bool IsCollapsed() const = 0;
+ bool IsExpanded() const { return !IsCollapsed(); }
+
virtual wxWindow *GetPane() const = 0;
virtual wxString GetLabel() const = 0;
- virtual void SetLabel(const wxString &label) = 0;
+ virtual void SetLabel(const wxString& label) = 0;
};