]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/list.h
Made various Motif fixes, wxListBox/wxChoice derive from wxControlWithItems,
[wxWidgets.git] / include / wx / list.h
index 6461232b5dc385fff688ff9e17730f7caf0ccc71..496093094638fa4fdcf176f2b9395913075acdb7 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     29/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Julian Smart
 // Created:     29/01/98
 // RCS-ID:      $Id$
 // Copyright:   (c) 1998 Julian Smart
-// Licence:    wxWindows license
+// Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
 
 /*
 /////////////////////////////////////////////////////////////////////////////
 
 /*
@@ -40,7 +40,7 @@
 
 // due to circular header dependencies this function has to be declared here
 // (normally it's found in utils.h which includes itself list.h...)
 
 // due to circular header dependencies this function has to be declared here
 // (normally it's found in utils.h which includes itself list.h...)
-extern char* WXDLLEXPORT copystring(const char *s);
+extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
 
 class WXDLLEXPORT wxObjectListNode;
 typedef wxObjectListNode wxNode;
 
 class WXDLLEXPORT wxObjectListNode;
 typedef wxObjectListNode wxNode;
@@ -65,10 +65,10 @@ enum wxKeyType
 // type of compare function for list sort operation (as in 'qsort'): it should
 // return a negative value, 0 or positive value if the first element is less
 // than, equal or greater than the second
 // type of compare function for list sort operation (as in 'qsort'): it should
 // return a negative value, 0 or positive value if the first element is less
 // than, equal or greater than the second
-typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
+typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
 
 //
 
 //
-typedef int (*wxListIterateFunction)(void *current);
+typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
 
 // -----------------------------------------------------------------------------
 // key stuff: a list may be optionally keyed on integer or string key
 
 // -----------------------------------------------------------------------------
 // key stuff: a list may be optionally keyed on integer or string key
@@ -77,7 +77,7 @@ typedef int (*wxListIterateFunction)(void *current);
 union wxListKeyValue
 {
     long integer;
 union wxListKeyValue
 {
     long integer;
-    char *string;
+    wxChar *string;
 };
 
 // a struct which may contain both types of keys
 };
 
 // a struct which may contain both types of keys
@@ -94,35 +94,22 @@ public:
         { m_keyType = wxKEY_NONE; }
     wxListKey(long i)
         { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
         { m_keyType = wxKEY_NONE; }
     wxListKey(long i)
         { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
-    wxListKey(const char *s)
-        { m_keyType = wxKEY_STRING; m_key.string = strdup(s); }
+    wxListKey(const wxChar *s)
+        { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
     wxListKey(const wxString& s)
     wxListKey(const wxString& s)
-        { m_keyType = wxKEY_STRING; m_key.string = strdup(s.c_str()); }
+        { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
 
     // accessors
     wxKeyType GetKeyType() const { return m_keyType; }
 
     // accessors
     wxKeyType GetKeyType() const { return m_keyType; }
-    const char *GetString() const
+    const wxChar *GetString() const
         { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
     long GetNumber() const
         { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
 
         { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
     long GetNumber() const
         { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
 
-    // comparaison
-    bool operator==(wxListKeyValue value) const
-    {
-        switch ( m_keyType )
-        {
-            default:
-                wxFAIL_MSG("bad key type.");
-                // let compiler optimize the line above away in release build
-                // by not putting return here...
-
-            case wxKEY_STRING:
-                return strcmp(m_key.string, value.string) == 0;
-
-            case wxKEY_INTEGER:
-                return m_key.integer == value.integer;
-        }
-    }
+    // comparison
+    // Note: implementation moved to list.cpp to prevent BC++ inline
+    // expansion warning.
+    bool operator==(wxListKeyValue value) const ;
 
     // dtor
     ~wxListKey()
 
     // dtor
     ~wxListKey()
@@ -140,6 +127,8 @@ private:
 // wxNodeBase class is a (base for) node in a double linked list
 // -----------------------------------------------------------------------------
 
 // wxNodeBase class is a (base for) node in a double linked list
 // -----------------------------------------------------------------------------
 
+WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
+
 class WXDLLEXPORT wxNodeBase
 {
 friend class wxListBase;
 class WXDLLEXPORT wxNodeBase
 {
 friend class wxListBase;
@@ -149,12 +138,17 @@ public:
                wxNodeBase *previous = (wxNodeBase *)NULL,
                wxNodeBase *next = (wxNodeBase *)NULL,
                void *data = NULL,
                wxNodeBase *previous = (wxNodeBase *)NULL,
                wxNodeBase *next = (wxNodeBase *)NULL,
                void *data = NULL,
-               const wxListKey& key = wxListKey());
+               const wxListKey& key = wxDefaultListKey);
 
     virtual ~wxNodeBase();
 
 
     virtual ~wxNodeBase();
 
-    // @@ no check is done that the list is really keyed on strings
-    const char *GetKeyString() const { return m_key.string; }
+    // FIXME no check is done that the list is really keyed on strings
+    const wxChar *GetKeyString() const { return m_key.string; }
+    long GetKeyInteger() const { return m_key.integer; }
+
+    // Necessary for some existing code
+    void SetKeyString(wxChar* s) { m_key.string = s; }
+    void SetKeyInteger(long i) { m_key.integer = i; }
 
 #ifdef wxLIST_COMPATIBILITY
     // compatibility methods
 
 #ifdef wxLIST_COMPATIBILITY
     // compatibility methods
@@ -171,6 +165,9 @@ protected:
     void *GetData() const { return m_data; }
     void SetData(void *data) { m_data = data; }
 
     void *GetData() const { return m_data; }
     void SetData(void *data) { m_data = data; }
 
+    // get 0-based index of this node within the list or wxNOT_FOUND
+    int IndexOf() const;
+
     virtual void DeleteData() { }
 
 private:
     virtual void DeleteData() { }
 
 private:
@@ -200,19 +197,46 @@ public:
     size_t GetCount() const { return m_count; }
 
     // operations
     size_t GetCount() const { return m_count; }
 
     // operations
+
         // delete all nodes
         // delete all nodes
-    virtual void Clear();
+    void Clear();
+
         // instruct it to destroy user data when deleting nodes
     void DeleteContents(bool destroy) { m_destroy = destroy; }
 
         // instruct it to destroy user data when deleting nodes
     void DeleteContents(bool destroy) { m_destroy = destroy; }
 
+       // query if to delete
+    bool GetDeleteContents() const
+        { return m_destroy; }
+
+      // get the keytype
+    wxKeyType GetKeyType() const
+        { return m_keyType; }
+
+      // set the keytype (required by the serial code)
+    void SetKeyType(wxKeyType keyType)
+        { wxASSERT( m_count==0 ); m_keyType = keyType; }
+
+#ifdef wxLIST_COMPATIBILITY
+    int Number() const { return GetCount(); }
+    wxNode *First() const { return (wxNode *)GetFirst(); }
+    wxNode *Last() const { return (wxNode *)GetLast(); }
+    wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
+#endif // wxLIST_COMPATIBILITY
+
 protected:
 protected:
+
     // all methods here are "overloaded" in derived classes to provide compile
     // time type checking
 
     // create a node for the list of this type
     virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
                                    void *data,
     // all methods here are "overloaded" in derived classes to provide compile
     // time type checking
 
     // create a node for the list of this type
     virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
                                    void *data,
-                                   const wxListKey& key = wxListKey()) = 0;
+                                   const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
 
     // ctors
         // from an array
 
     // ctors
         // from an array
@@ -220,6 +244,7 @@ protected:
         // from a sequence of objects
     wxListBase(void *object, ... /* terminate with NULL */);
 
         // from a sequence of objects
     wxListBase(void *object, ... /* terminate with NULL */);
 
+protected:
         // copy ctor and assignment operator
     wxListBase(const wxListBase& list)
         { DoCopy(list); }
         // copy ctor and assignment operator
     wxListBase(const wxListBase& list)
         { DoCopy(list); }
@@ -235,19 +260,19 @@ protected:
 
         // get the list item's data
     void *operator[](size_t index) const
 
         // get the list item's data
     void *operator[](size_t index) const
-        { wxNodeBase *node = Item(index); return node ? node->GetData() : NULL; }
+        { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
 
     // operations
         // append to end of list
     wxNodeBase *Append(void *object);
         // insert a new item at the beginning of the list
 
     // operations
         // append to end of list
     wxNodeBase *Append(void *object);
         // insert a new item at the beginning of the list
-    wxNodeBase *Insert(void *object) { return Insert(NULL, object); }
+    wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
         // insert before given node or at front of list if prev == NULL
     wxNodeBase *Insert(wxNodeBase *prev, void *object);
 
         // keyed append
     wxNodeBase *Append(long key, void *object);
         // insert before given node or at front of list if prev == NULL
     wxNodeBase *Insert(wxNodeBase *prev, void *object);
 
         // keyed append
     wxNodeBase *Append(long key, void *object);
-    wxNodeBase *Append(const char *key, void *object);
+    wxNodeBase *Append(const wxChar *key, void *object);
 
         // removes node from the list but doesn't delete it (returns pointer
         // to the node or NULL if it wasn't found in the list)
 
         // removes node from the list but doesn't delete it (returns pointer
         // to the node or NULL if it wasn't found in the list)
@@ -256,7 +281,7 @@ protected:
     bool DeleteNode(wxNodeBase *node);
         // finds object pointer and deletes node (and object if DeleteContents
         // is on), returns FALSE if object not found
     bool DeleteNode(wxNodeBase *node);
         // finds object pointer and deletes node (and object if DeleteContents
         // is on), returns FALSE if object not found
-    bool DeleteObject(void *object);  
+    bool DeleteObject(void *object);
 
     // search (all return NULL if item not found)
         // by data
 
     // search (all return NULL if item not found)
         // by data
@@ -265,9 +290,12 @@ protected:
         // by key
     wxNodeBase *Find(const wxListKey& key) const;
 
         // by key
     wxNodeBase *Find(const wxListKey& key) const;
 
+    // get 0-based index of object or wxNOT_FOUND
+    int IndexOf( void *object ) const;
+
     // this function allows the sorting of arbitrary lists by giving
     // a function to compare two list elements. The list is sorted in place.
     // this function allows the sorting of arbitrary lists by giving
     // a function to compare two list elements. The list is sorted in place.
-    void Sort(wxSortCompareFunction compfunc);
+    void Sort(const wxSortCompareFunction compfunc);
 
     // functions for iterating over the list
     void *FirstThat(wxListIterateFunction func);
 
     // functions for iterating over the list
     void *FirstThat(wxListIterateFunction func);
@@ -277,7 +305,7 @@ protected:
 private:
     // helpers
         // common part of all ctors
 private:
     // helpers
         // common part of all ctors
-    void Init(wxKeyType keyType);
+    void Init(wxKeyType keyType = wxKEY_NONE);
         // common part of copy ctor and assignment operator
     void DoCopy(const wxListBase& list);
         // common part of all Append()s
         // common part of copy ctor and assignment operator
     void DoCopy(const wxListBase& list);
         // common part of all Append()s
@@ -301,19 +329,27 @@ private:
 
 // declare a list type named 'name' and containing elements of type 'T *'
 // (as a by product of macro expansion you also get wx##name##Node
 
 // declare a list type named 'name' and containing elements of type 'T *'
 // (as a by product of macro expansion you also get wx##name##Node
-// wxNode-dervied type)
+// wxNode-derived type)
 //
 // implementation details:
 //
 // implementation details:
-//  1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+//  1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
 //     for the list of given type - this allows us to pass only the list name
 //     to WX_DEFINE_LIST() even if it needs both the name and the type
 //
 //     for the list of given type - this allows us to pass only the list name
 //     to WX_DEFINE_LIST() even if it needs both the name and the type
 //
-//  2. We redefine all not type-safe wxList functions withtype-safe versions
-//     which don't take any place (everything is inline), but bring compile
+//  2. We redefine all non-type-safe wxList functions with type-safe versions
+//     which don't take any space (everything is inline), but bring compile
 //     time error checking.
 //     time error checking.
-
-#define WX_DECLARE_LIST_2(T, name, nodetype)                                \
-    typedef int (*wxSortFuncFor_##name)(const T *, const T *);              \
+//
+//  3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+//     a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+//     generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+//     interesting capability to store polymorphic objects in the list and is
+//     particularly useful with, for example, "wxWindow *" list where the
+//     wxWindowBase pointers are put into the list, but wxWindow pointers are
+//     retrieved from it.
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype)                         \
+    typedef int (*wxSortFuncFor_##name)(const T **, const T **);            \
                                                                             \
     class WXDLLEXPORT nodetype : public wxNodeBase                          \
     {                                                                       \
                                                                             \
     class WXDLLEXPORT nodetype : public wxNodeBase                          \
     {                                                                       \
@@ -321,8 +357,8 @@ private:
         nodetype(wxListBase *list = (wxListBase *)NULL,                     \
                  nodetype *previous = (nodetype *)NULL,                     \
                  nodetype *next = (nodetype *)NULL,                         \
         nodetype(wxListBase *list = (wxListBase *)NULL,                     \
                  nodetype *previous = (nodetype *)NULL,                     \
                  nodetype *next = (nodetype *)NULL,                         \
-                 T *data = NULL,                                            \
-                 const wxListKey& key = wxListKey())                        \
+                 T *data = (T *)NULL,                                       \
+                 const wxListKey& key = wxDefaultListKey)                   \
             : wxNodeBase(list, previous, next, data, key) { }               \
                                                                             \
         nodetype *GetNext() const                                           \
             : wxNodeBase(list, previous, next, data, key) { }               \
                                                                             \
         nodetype *GetNext() const                                           \
@@ -338,9 +374,11 @@ private:
         virtual void DeleteData();                                          \
     };                                                                      \
                                                                             \
         virtual void DeleteData();                                          \
     };                                                                      \
                                                                             \
-    class name : public wxListBase                                          \
+    class WXDLLEXPORT name : public wxListBase                              \
     {                                                                       \
     public:                                                                 \
     {                                                                       \
     public:                                                                 \
+        typedef nodetype Node;                                              \
+                                                                            \
         name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType)          \
             { }                                                             \
         name(size_t count, T *elements[])                                   \
         name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType)          \
             { }                                                             \
         name(size_t count, T *elements[])                                   \
@@ -357,41 +395,44 @@ private:
         T *operator[](size_t index) const                                   \
         {                                                                   \
             nodetype *node = Item(index);                                   \
         T *operator[](size_t index) const                                   \
         {                                                                   \
             nodetype *node = Item(index);                                   \
-            return node ? node->GetData() : NULL;                           \
+            return node ? (T*)(node->GetData()) : (T*)NULL;                 \
         }                                                                   \
                                                                             \
         }                                                                   \
                                                                             \
-        nodetype *Append(T *object)                                         \
+        nodetype *Append(Tbase *object)                                     \
             { return (nodetype *)wxListBase::Append(object); }              \
             { return (nodetype *)wxListBase::Append(object); }              \
-        nodetype *Insert(T *object)                                         \
-            { return (nodetype *)Insert(NULL, object); }                    \
-        nodetype *Insert(nodetype *prev, T *object)                         \
+        nodetype *Insert(Tbase *object)                                     \
+            { return (nodetype *)Insert((nodetype*)NULL, object); }         \
+        nodetype *Insert(nodetype *prev, Tbase *object)                     \
             { return (nodetype *)wxListBase::Insert(prev, object); }        \
                                                                             \
         nodetype *Append(long key, void *object)                            \
             { return (nodetype *)wxListBase::Append(key, object); }         \
             { return (nodetype *)wxListBase::Insert(prev, object); }        \
                                                                             \
         nodetype *Append(long key, void *object)                            \
             { return (nodetype *)wxListBase::Append(key, object); }         \
-        nodetype *Append(const char *key, void *object)                     \
+        nodetype *Append(const wxChar *key, void *object)                   \
             { return (nodetype *)wxListBase::Append(key, object); }         \
                                                                             \
         nodetype *DetachNode(nodetype *node)                                \
             { return (nodetype *)wxListBase::DetachNode(node); }            \
         bool DeleteNode(nodetype *node)                                     \
             { return wxListBase::DeleteNode(node); }                        \
             { return (nodetype *)wxListBase::Append(key, object); }         \
                                                                             \
         nodetype *DetachNode(nodetype *node)                                \
             { return (nodetype *)wxListBase::DetachNode(node); }            \
         bool DeleteNode(nodetype *node)                                     \
             { return wxListBase::DeleteNode(node); }                        \
-        bool DeleteObject(T *object)                                        \
+        bool DeleteObject(Tbase *object)                                    \
             { return wxListBase::DeleteObject(object); }                    \
                                                                             \
             { return wxListBase::DeleteObject(object); }                    \
                                                                             \
-        nodetype *Find(T *object) const                                     \
+        nodetype *Find(Tbase *object) const                                 \
             { return (nodetype *)wxListBase::Find(object); }                \
                                                                             \
         virtual nodetype *Find(const wxListKey& key) const                  \
             { return (nodetype *)wxListBase::Find(key); }                   \
                                                                             \
             { return (nodetype *)wxListBase::Find(object); }                \
                                                                             \
         virtual nodetype *Find(const wxListKey& key) const                  \
             { return (nodetype *)wxListBase::Find(key); }                   \
                                                                             \
+        int IndexOf(Tbase *object) const                                    \
+            { return wxListBase::IndexOf(object); }                         \
+                                                                            \
         void Sort(wxSortFuncFor_##name func)                                \
             { wxListBase::Sort((wxSortCompareFunction)func); }              \
                                                                             \
     protected:                                                              \
         wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,          \
                                void *data,                                  \
         void Sort(wxSortFuncFor_##name func)                                \
             { wxListBase::Sort((wxSortCompareFunction)func); }              \
                                                                             \
     protected:                                                              \
         wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,          \
                                void *data,                                  \
-                               const wxListKey& key = wxListKey())          \
+                               const wxListKey& key = wxDefaultListKey)     \
             {                                                               \
                 return new nodetype(this,                                   \
                                     (nodetype *)prev, (nodetype *)next,     \
             {                                                               \
                 return new nodetype(this,                                   \
                                     (nodetype *)prev, (nodetype *)next,     \
@@ -399,6 +440,9 @@ private:
             }                                                               \
     }
 
             }                                                               \
     }
 
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename)                  \
+    WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename)
+
 #define WX_DECLARE_LIST(elementtype, listname)                              \
     typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
     WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
 #define WX_DECLARE_LIST(elementtype, listname)                              \
     typedef elementtype _WX_LIST_ITEM_TYPE_##listname;                      \
     WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
@@ -407,11 +451,14 @@ private:
 //      #include <wx/listimpl.cpp>
 #define WX_DEFINE_LIST(name)    "don't forget to include listimpl.cpp!"
 
 //      #include <wx/listimpl.cpp>
 #define WX_DEFINE_LIST(name)    "don't forget to include listimpl.cpp!"
 
-
 // =============================================================================
 // now we can define classes 100% compatible with the old ones
 // =============================================================================
 
 // =============================================================================
 // now we can define classes 100% compatible with the old ones
 // =============================================================================
 
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
+
 #ifdef wxLIST_COMPATIBILITY
 
 // -----------------------------------------------------------------------------
 #ifdef wxLIST_COMPATIBILITY
 
 // -----------------------------------------------------------------------------
@@ -428,18 +475,14 @@ public:
     // compatibility methods
     void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
 
     // compatibility methods
     void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
 
-    int Number() const { return GetCount(); }
-    wxNode *First() const { return (wxNode *)GetFirst(); }
-    wxNode *Last() const { return (wxNode *)GetLast(); }
-    wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
     wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
 };
 
 // -----------------------------------------------------------------------------
 // wxStringList class for compatibility with the old code
 // -----------------------------------------------------------------------------
     wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
 };
 
 // -----------------------------------------------------------------------------
 // wxStringList class for compatibility with the old code
 // -----------------------------------------------------------------------------
-    
-WX_DECLARE_LIST_2(char, wxStringListBase, wxStringListNode);
+
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode);
 
 class WXDLLEXPORT wxStringList : public wxStringListBase
 {
 
 class WXDLLEXPORT wxStringList : public wxStringListBase
 {
@@ -447,27 +490,29 @@ public:
     // ctors and such
         // default
     wxStringList() { DeleteContents(TRUE); }
     // ctors and such
         // default
     wxStringList() { DeleteContents(TRUE); }
-    wxStringList(const char *first ...);
+    wxStringList(const wxChar *first ...);
+
+        // copying the string list: the strings are copied, too (extremely
+        // inefficient!)
+    wxStringList(const wxStringList& other) { DoCopy(other); }
+    wxStringList& operator=(const wxStringList& other)
+        { Clear(); DoCopy(other); return *this; }
 
     // operations
         // makes a copy of the string
 
     // operations
         // makes a copy of the string
-    wxNode *Add(const char *s)
+    wxNode *Add(const wxChar *s)
         { return (wxNode *)wxStringListBase::Append(copystring(s)); }
 
         { return (wxNode *)wxStringListBase::Append(copystring(s)); }
 
-    void Delete(const char *s)
-        { wxStringListBase::DeleteObject((char *)s); }
+    bool Delete(const wxChar *s);
 
 
-    char **ListToArray(bool new_copies = FALSE) const;
-    bool Member(const char *s) const;
+    wxChar **ListToArray(bool new_copies = FALSE) const;
+    bool Member(const wxChar *s) const;
 
     // alphabetic sort
     void Sort();
 
 
     // alphabetic sort
     void Sort();
 
-    // compatibility methods
-    int Number() const { return GetCount(); }
-    wxNode *First() const { return (wxNode *)GetFirst(); }
-    wxNode *Last() const { return (wxNode *)GetLast(); }
-    wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
+private:
+    void DoCopy(const wxStringList&); // common part of copy ctor and operator=
 };
 
 #endif // wxLIST_COMPATIBILITY
 };
 
 #endif // wxLIST_COMPATIBILITY