IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
// or any button up event (but = -1)
bool wxMouseEvent::ButtonUp(int but) const
{
- switch (but) {
+ switch (but)
+ {
case -1:
return (LeftUp() || MiddleUp() || RightUp());
case 1:
// True if the given button is currently changing state
bool wxMouseEvent::Button(int but) const
{
- switch (but) {
+ switch (but)
+ {
case -1:
return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
case 1:
bool wxMouseEvent::ButtonIsDown(int but) const
{
- switch (but) {
+ switch (but)
+ {
case -1:
return (LeftIsDown() || MiddleIsDown() || RightIsDown());
case 1:
return FALSE;
}
+int wxMouseEvent::GetButton() const
+{
+ for ( int i = 1; i <= 3; i++ )
+ {
+ if ( Button(i) )
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
// Find the logical position of the event given the DC
wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
{
bool wxEvtHandler::ProcessEvent(wxEvent& event)
{
#if wxUSE_GUI
+
+ // We have to use the actual window or processing events from wxWindowNative
+ // destructor won't work (we don't see the wxWindow class)
+#ifdef __WXDEBUG__
// check that our flag corresponds to reality
- wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
+ wxClassInfo* info = NULL;
+#ifdef __WXUNIVERSAL__
+# if defined(__WXMSW__)
+ info = CLASSINFO(wxWindowMSW);
+# elif defined(__WXGTK__)
+ info = CLASSINFO(wxWindowGTK);
+# elif defined(__WXMGL__)
+ info = CLASSINFO(wxWindowMGL);
+# elif defined(__WXMAC__)
+ info = CLASSINFO(wxWindowMac);
+# elif defined(__WXMOTIF__)
+ info = CLASSINFO(wxWindowMotif);
+# endif
+#else
+ info = CLASSINFO(wxWindow);
+#endif
+
+ wxASSERT_MSG( m_isWindow == IsKindOf(info),
+ _T("this should [not] be a window but it is [not]") );
+#endif
+
#endif // wxUSE_GUI
// An event handler can be enabled or disabled