#include "wx/utils.h"
#include "wx/app.h"
#include "wx/intl.h"
+ #include "wx/log.h"
+ #if wxUSE_GUI // See 'dirty hack' below.
+ #include "wx/frame.h"
+ #endif
#endif
-#include "wx/log.h"
-
#ifdef __WIN32__
#include "wx/stream.h"
#include "wx/process.h"
// thread function for the thread monitoring the process termination
static DWORD __stdcall wxExecuteThread(void *arg)
{
- wxExecuteData *data = (wxExecuteData*)arg;
+ wxExecuteData * const data = (wxExecuteData *)arg;
if ( ::WaitForSingleObject(data->hProcess, INFINITE) != WAIT_OBJECT_0 )
{
{
DestroyWindow(hWnd); // we don't need it any more
- wxExecuteData *data = (wxExecuteData *)lParam;
+ wxExecuteData * const data = (wxExecuteData *)lParam;
if ( data->handler )
{
data->handler->OnTerminate((int)data->dwProcessId,
}
else
{
- return DefWindowProc(hWnd, message, wParam, lParam);
+ return ::DefWindowProc(hWnd, message, wParam, lParam);
}
}
return pi.dwProcessId;
}
- // waiting until command executed (disable everything while doing it)
+ // disable all app windows while waiting for the child process to finish
#if wxUSE_GUI
+
+ /*
+ We use a dirty hack here to disable all application windows (which we
+ must do because otherwise the calls to wxYield() could lead to some very
+ unexpected reentrancies in the users code) but to avoid losing
+ focus/activation entirely when the child process terminates which would
+ happen if we simply disabled everything using wxWindowDisabler. Indeed,
+ remember that Windows will never activate a disabled window and when the
+ last childs window is closed and Windows looks for a window to activate
+ all our windows are still disabled. There is no way to enable them in
+ time because we don't know when the childs windows are going to be
+ closed, so the solution we use here is to keep one special tiny frame
+ enabled all the time. Then when the child terminates it will get
+ activated and when we close it below -- after reenabling all the other
+ windows! -- the previously active window becomes activated again and
+ everything is ok.
+ */
+ wxWindow *winActive;
{
wxBusyCursor bc;
+ // first disable all existing windows
wxWindowDisabler wd;
+
+ // then create an "invisible" frame: it has minimal size, is positioned
+ // (hopefully) outside the screen and doesn't appear on the taskbar
+ winActive = new wxFrame
+ (
+ wxTheApp->GetTopWindow(),
+ -1,
+ _T(""),
+ wxPoint(32600, 32600),
+ wxSize(1, 1),
+ wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
+ );
+ winActive->Show();
#endif // wxUSE_GUI
// wait until the child process terminates
// real async IO which we don't have for the moment
::Sleep(50);
+#if wxUSE_GUI
// repaint the GUI
wxYield();
+#else // !GUI
+ // dispatch the messages to the hidden window so that it could
+ // process the wxWM_PROC_TERMINATED notification
+ MSG msg;
+ ::PeekMessage(&msg, hwnd, 0, 0, PM_REMOVE);
+#endif // GUI/!GUI
}
#if wxUSE_GUI
}
+
+ // finally delete the dummy frame and, as wd has been already destroyed and
+ // the other windows reenabled, the activation is going to return to the
+ // window which had it before
+ winActive->Destroy();
#endif // wxUSE_GUI
DWORD dwExitCode = data->dwExitCode;