// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#include "wx/app.h"
-#include "wx/log.h"
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/log.h"
+#endif
+
#include "wx/evtloop.h"
#include <signal.h>
#include <unistd.h>
+#ifndef SA_RESTART
+ // don't use for systems which don't define it (at least VMS and QNX)
+ #define SA_RESTART 0
+#endif
+
// use unusual names for arg[cv] to avoid clashes with wxApp members with the
// same names
bool wxAppConsole::Initialize(int& argc_, wxChar** argv_)
}
}
+// the type of the signal handlers we use is "void(*)(int)" while the real
+// signal handlers are extern "C" and so have incompatible type and at least
+// Sun CC warns about it, so use explicit casts to suppress these warnings as
+// they should be harmless
+extern "C"
+{
+ typedef void (*SignalHandler_t)(int);
+}
+
bool wxAppConsole::SetSignalHandler(int signal, SignalHandler handler)
{
- const bool install = handler != SIG_DFL && handler != SIG_IGN;
+ const bool install = (SignalHandler_t)handler != SIG_DFL &&
+ (SignalHandler_t)handler != SIG_IGN;
struct sigaction sa;
memset(&sa, 0, sizeof(sa));
- sa.sa_handler = &wxAppConsole::HandleSignal;
+ sa.sa_handler = (SignalHandler_t)&wxAppConsole::HandleSignal;
sa.sa_flags = SA_RESTART;
int res = sigaction(signal, &sa, 0);
if ( res != 0 )