// Created: 10/09/98
// RCS-ID: $Id$
// Copyright: (c)
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VARIANT_H_
#include "wx/list.h"
#if wxUSE_TIMEDATE
-#include "wx/time.h"
-#include "wx/date.h"
-#endif
+ #include "wx/time.h"
+ #include "wx/date.h"
+#endif // time/date
-#if wxUSE_IOSTREAMH
-#include <iostream.h>
-#else
-#include <iostream>
-# ifdef _MSC_VER
- using namespace std;
-# endif
-#endif
+#include "wx/ioswrap.h"
/*
* wxVariantData stores the actual data in a wxVariant object,
// Copy to data
virtual void Copy(wxVariantData& data) = 0;
virtual bool Eq(wxVariantData& data) const = 0;
+#if wxUSE_STD_IOSTREAM
virtual bool Write(ostream& str) const = 0;
+#endif
virtual bool Write(wxString& str) const = 0;
+#if wxUSE_STD_IOSTREAM
virtual bool Read(istream& str) = 0;
+#endif
virtual bool Read(wxString& str) = 0;
// What type is it? Return a string name.
virtual wxString GetType() const = 0;
wxVariant();
wxVariant(double val, const wxString& name = g_szNul);
wxVariant(long val, const wxString& name = g_szNul);
+#ifdef HAVE_BOOL
wxVariant(bool val, const wxString& name = g_szNul);
+#endif
wxVariant(char val, const wxString& name = g_szNul);
wxVariant(const wxString& val, const wxString& name = g_szNul);
- wxVariant(const char* val, const wxString& name = g_szNul); // Necessary or VC++ assumes bool!
+ wxVariant(const wxChar* val, const wxString& name = g_szNul); // Necessary or VC++ assumes bool!
wxVariant(const wxStringList& val, const wxString& name = g_szNul);
wxVariant(const wxList& val, const wxString& name = g_szNul); // List of variants
#if wxUSE_TIMEDATE
bool operator== (char value) const;
bool operator!= (char value) const;
void operator= (char value) ;
+#ifdef HAVE_BOOL
bool operator== (bool value) const;
bool operator!= (bool value) const;
void operator= (bool value) ;
+#endif
bool operator== (const wxString& value) const;
bool operator!= (const wxString& value) const;
void operator= (const wxString& value) ;
- void operator= (const char* value) ; // Necessary or VC++ assumes bool!
+ void operator= (const wxChar* value) ; // Necessary or VC++ assumes bool!
bool operator== (const wxStringList& value) const;
bool operator!= (const wxStringList& value) const;
void operator= (const wxStringList& value) ;