#include "wx/control.h"
#include "wx/icon.h"
-WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
-
-class WXDLLEXPORT wxStaticBitmap: public wxControl
+class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
{
- DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
public:
inline wxStaticBitmap() { Init(); }
// vice versa
const wxIcon& GetIcon() const
{ wxASSERT( m_bIsIcon ); return *(wxIcon *)m_pImage; }
- const wxBitmap& GetBitmap() const
+ wxBitmap GetBitmap() const
{ wxASSERT( !m_bIsIcon ); return *(wxBitmap *)m_pImage; }
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
+ virtual MRESULT OS2WindowProc( WXUINT uMsg
+ ,WXWPARAM wParam
+ ,WXLPARAM lParam
+ );
+ void OnPaint(wxPaintEvent& rEvent);
protected:
virtual wxSize DoGetBestSize() const;
// we can have either an icon or a bitmap
bool m_bIsIcon;
wxGDIImage* m_pImage;
-};
+private:
+ DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
+ DECLARE_EVENT_TABLE()
+}; // end of wxStaticBitmap
#endif
// _WX_STATBMP_H_