virtual void ClearBackground();
// freeze the window: don't redraw it until it is thawed
- void Freeze() { if ( !m_freezeCount++ ) DoFreeze(); }
+ void Freeze();
// thaw the window: redraw it after it had been frozen
- void Thaw()
- {
- wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
-
- if ( !--m_freezeCount )
- DoThaw();
- }
+ void Thaw();
// return true if window had been frozen and not unthawed yet
bool IsFrozen() const { return m_freezeCount != 0; }
#if wxUSE_HELP
// associate this help text with this window
void SetHelpText(const wxString& text);
- // associate this help text with all windows with the same id as this
- // one
- void SetHelpTextForId(const wxString& text);
+
+#if WXWIN_COMPATIBILITY_2_8
+ // Associate this help text with all windows with the same id as this one.
+ // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
+ wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
+#endif // WXWIN_COMPATIBILITY_2_8
+
// get the help string associated with the given position in this window
//
// notice that pt may be invalid if event origin is keyboard or unknown