// get the size best suited for the window (in fact, minimal
// acceptable size using which it will still look "nice" in
// most situations)
- wxSize GetBestSize() const
- {
- if (m_bestSizeCache.IsFullySpecified())
- return m_bestSizeCache;
- return DoGetBestSize();
- }
+ wxSize GetBestSize() const;
+
void GetBestSize(int *w, int *h) const
{
wxSize s = GetBestSize();
// This function will merge the window's best size into the window's
// minimum size, giving priority to the min size components, and
// returns the results.
- wxSize GetEffectiveMinSize() const;
+ virtual wxSize GetEffectiveMinSize() const;
wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
// Call these to override what GetBestSize() returns. This
// method is only virtual because it is overriden in wxTLW
// as a different API for SetSizeHints().
- virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
- virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
+ virtual void SetMinSize(const wxSize& minSize);
+ virtual void SetMaxSize(const wxSize& maxSize);
// Like Set*Size, but for client, not window, size
virtual void SetMinClientSize(const wxSize& size)
// The same holds for all other wxEvtHandler functions.
using wxEvtHandler::ProcessEvent;
+#if wxUSE_THREADS
using wxEvtHandler::ProcessThreadEvent;
+#endif
using wxEvtHandler::SafelyProcessEvent;
using wxEvtHandler::ProcessPendingEvents;
using wxEvtHandler::AddPendingEvent;
protected:
// event handling specific to wxWindow
- virtual bool TryValidator(wxEvent& event);
- virtual bool TryParent(wxEvent& event);
+ virtual bool TryBefore(wxEvent& event);
+ virtual bool TryAfter(wxEvent& event);
enum WindowOrder
{
DECLARE_ABSTRACT_CLASS(wxWindowBase)
- DECLARE_NO_COPY_CLASS(wxWindowBase)
+ wxDECLARE_NO_COPY_CLASS(wxWindowBase);
DECLARE_EVENT_TABLE()
};