class WXDLLEXPORT wxWindowMSW : public wxWindowBase
{
+ friend class wxSpinCtrl;
+ friend class wxSlider;
+ friend class wxRadioBox;
+#if defined __VISUALC__ && __VISUALC__ <= 1200
+ friend class wxWindowMSW;
+#endif
public:
wxWindowMSW() { Init(); }
#endif
public:
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
// Windows subclassing
void SubclassWin(WXHWND hWnd);
void UnsubclassWin();
bool HandleDestroy();
bool HandlePaint();
- bool HandleEraseBkgnd(WXHDC pDC);
+ bool HandlePrintClient(WXHDC hDC);
+ bool HandleEraseBkgnd(WXHDC hDC);
bool HandleMinimize();
bool HandleMaximize();
// called when the window is about to be destroyed
virtual void MSWDestroyWindow();
- // this function should return the brush to paint the window background
- // with or 0 for the default brush
- virtual WXHBRUSH MSWControlColor(WXHDC hDC);
// this function should return the brush to paint the children controls
// background or 0 if this window doesn't impose any particular background
// on its children
//
- // the base class version uses MSWGetBgColourForChild() and returns a solid
- // brush if we have a non default background colour or 0 otherwise
- virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC), wxWindow *child)
- {
- return MSWGetSolidBgBrushForChild(child);
- }
+ // the base class version returns a solid brush if we have a non default
+ // background colour or 0 otherwise
+ virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, WXHWND hWnd);
- // return the background colour of this window under the given child
- // (possible grand child)
+ // return the background brush to use for painting the given window by
+ // quering the parent windows via their MSWGetBgBrushForChild() recursively
//
- // this is a hack as if the background is themed, there is no single colour
- // representing it, but sometimes we can't use the pattern brush returned
- // by MSWGetBgBrushForChild() anyhow and then this function is used as
- // fallback
- //
- // the base class version returns bg colour if it had been explicitely set
- // or wxNullColour otherwise
- virtual wxColour MSWGetBgColourForChild(wxWindow *child);
+ // hWndToPaint is normally NULL meaning this window itself, but it can also
+ // be a child of this window which is used by the static box and could be
+ // potentially useful for other transparent controls
+ WXHBRUSH MSWGetBgBrush(WXHDC hDC, WXHWND hWndToPaint = NULL);
- // convenience function: returns a solid brush of the colour returned by
- // MSWGetBgColourForChild() or 0
- WXHBRUSH MSWGetSolidBgBrushForChild(wxWindow *child);
+ // gives the parent the possibility to draw its children background, e.g.
+ // this is used by wxNotebook to do it using DrawThemeBackground()
+ //
+ // return true if background was drawn, false otherwise
+ virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child))
+ {
+ return false;
+ }
- // normally just calls MSWGetBgBrushForChild() on the parent window but may
- // be overridden if the default background brush is not suitable for some
- // reason (e.g. wxStaticBox uses MSWGetSolidBgBrushForChild() instead)
- virtual WXHBRUSH MSWGetBgBrushForSelf(wxWindow *parent, WXHDC hDC);
+ // some controls (e.g. wxListBox) need to set the return value themselves
+ //
+ // return true to let parent handle it if we don't, false otherwise
+ virtual bool MSWShouldPropagatePrintChild()
+ {
+ return true;
+ }
- // return the background brush to use for this window by quering the parent
- // windows via their MSWGetBgBrushForChild() recursively
- WXHBRUSH MSWGetBgBrush(WXHDC hDC);
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
// check if mouse is in the window
bool IsMouseInWindow() const;
+ // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
+ void GenerateMouseLeave();
+
// virtual function for implementing internal idle
// behaviour
- virtual void OnInternalIdle() ;
+ virtual void OnInternalIdle();
protected:
// the window handle
// has the window been frozen by Freeze()?
bool IsFrozen() const { return m_frozenness > 0; }
+ // this simply moves/resizes the given HWND which is supposed to be our
+ // sibling (this is useful for controls which are composite at MSW level
+ // and for which DoMoveWindow() is not enough)
+ void DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height);
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// default OnEraseBackground() implementation, return true if we did erase
- // the background, false otherwise
- bool DoEraseBackground(wxDC& dc);
+ // the background, false otherwise (i.e. the system should erase it)
+ bool DoEraseBackground(WXHDC hDC);
private:
// common part of all ctors
// current defer window position operation handle (may be NULL)
WXHANDLE m_hDWP;
+ // When deferred positioning is done these hold the pending changes, and
+ // are used for the default values if another size/pos changes is done on
+ // this window before the group of deferred changes is completed.
+ wxPoint m_pendingPosition;
+ wxSize m_pendingSize;
DECLARE_DYNAMIC_CLASS(wxWindowMSW)
DECLARE_NO_COPY_CLASS(wxWindowMSW)