#endif
public:
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
// Windows subclassing
void SubclassWin(WXHWND hWnd);
void UnsubclassWin();
// check if mouse is in the window
bool IsMouseInWindow() const;
+ // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false
+ void GenerateMouseLeave();
+
// virtual function for implementing internal idle
// behaviour
virtual void OnInternalIdle() ;