// tree ctrl images for the normal, selected, expanded and
// expanded+selected states
- short m_images[wxTreeItemIcon_Max];
+ int m_images[wxTreeItemIcon_Max];
wxCoord m_x; // (virtual) offset from top
wxCoord m_y; // (virtual) offset from left
- short m_width; // width of this item
- unsigned char m_height; // height of this item
+ int m_width; // width of this item
+ int m_height; // height of this item
// use bitfields to save size
int m_isCollapsed :1;
x += image_w;
w -= image_w + 4;
#ifdef __WXMAC__
+ wxSize bs = DoGetBestSize() ;
// edit control height
- if ( h > 22 - 8 )
+ if ( h > bs.y - 8 )
{
- int diff = h - ( 22 - 8 ) ;
+ int diff = h - ( bs.y - 8 ) ;
h -= diff ;
y += diff / 2 ;
}
tree->SendDeleteEvent(child);
child->DeleteChildren(tree);
+ if (child == tree->m_select_me)
+ tree->m_select_me = NULL;
delete child;
}
m_lastOnSame = false;
-#if defined( __WXMAC__ ) && __WXMAC_CARBON__
+#ifdef __WXMAC_CARBON__
m_normalFont.MacCreateThemeFont( kThemeViewsFont ) ;
#else
m_normalFont = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
// and delete all of its children and the item itself now
item->DeleteChildren(this);
SendDeleteEvent(item);
+
+ if (item == m_select_me)
+ m_select_me = NULL;
+
delete item;
}
}
else
{
+ // If we got to this point, we are not dragging or moving the mouse.
+ // Because the code in carbon/toplevel.cpp will only set focus to the tree
+ // if we skip for EVT_LEFT_DOWN, we MUST skip this event here for focus to work.
+ // We skip even if we didn't hit an item because we still should
+ // restore focus to the tree control even if we didn't exactly hit an item.
+ if ( event.LeftDown() )
+ {
+ event.Skip();
+ }
+
// here we process only the messages which happen on tree items
m_dragCount = 0;