SetGraphicsContext( wxGraphicsContext::CreateFromNative( cg ) );
}
- m_graphicContext->SetPen( m_pen ) ;
- m_graphicContext->SetBrush( m_brush ) ;
SetClippingRegion( 0 , 0 , m_width , m_height ) ;
#else
int x , y ;
x = y = 0 ;
window->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.x = x ;
- m_macLocalOrigin.y = y ;
+ m_deviceLocalOriginX = x;
+ m_deviceLocalOriginY = y;
m_macPort = UMAGetWindowPort( (WindowRef) rootwindow->MacGetWindowRef() ) ;
CopyRgn( (RgnHandle) window->MacGetVisibleRegion(true).GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
- OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_deviceLocalOriginX , m_deviceLocalOriginY ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
#endif
SetBackground(MacGetBackgroundBrush(window));
wxBitmap wxWindowDC::DoGetAsBitmap(const wxRect *subrect) const
{
+ // wxScreenDC is derived from wxWindowDC, so a screen dc will
+ // call this method when a Blit is performed with it as a source.
+ if (!m_window)
+ return wxNullBitmap;
+
ControlRef handle = (ControlRef) m_window->GetHandle();
if ( !handle )
return wxNullBitmap;
wxClientDC::wxClientDC(wxWindow *window) :
wxWindowDC( window )
{
+ wxCHECK_RET( window, _T("invalid window in wxClientDC") );
wxPoint origin = window->GetClientAreaOrigin() ;
m_window->GetClientSize( &m_width , &m_height);
SetDeviceOrigin( origin.x, origin.y );
#else
wxClientDC::wxClientDC(wxWindow *window)
{
+ wxCHECK_RET( window, _T("invalid window in wxClientDC") );
m_window = window ;
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
if (!rootwindow)
m_macPort = UMAGetWindowPort( windowref ) ;
m_ok = true ;
- m_macLocalOrigin.x = x ;
- m_macLocalOrigin.y = y ;
+ m_deviceLocalOriginX = x ;
+ m_deviceLocalOriginY = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
- OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_deviceLocalOriginX , m_deviceLocalOriginY ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
SetBackground(MacGetBackgroundBrush(window));
}
// there is no out-of-order drawing on OSX
#else
- m_macLocalOrigin.x = x ;
- m_macLocalOrigin.y = y ;
+ m_deviceLocalOriginX = x ;
+ m_deviceLocalOriginY = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->GetUpdateRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
- OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_deviceLocalOriginX , m_deviceLocalOriginY ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
SetBackground(MacGetBackgroundBrush(window));
#endif